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Pixels in the Blood: The Journey of Rob Hewson
78d
ago
Interview
sector.sk
40°
1
Dragon Age Lead Says Including World State Reactivity Felt Like It Was "Irrelevant Or Not Enough"
114d
ago
Interview
thegamer.com
50°
Grand Theft Auto Relied on "Illusions" Over Simulation, According to Obbe Vermeij
132d
ago
Interview
gtaboom.com
50°
GTA III Started Before It Was Approved - Inside the “20% Rule” and the Bigfoot Myth
133d
ago
Interview
gtaboom.com
40°
How DiRT 2 inspired Forza Horizon’s secret ingredient
183d
ago
Interview
traxion.gg
40°
How DiRT 2 inspired Forza Horizon’s secret ingredient
194d
ago
Interview
traxion.gg
90°
4
"It's the last game that made me cry": Clair Obscur: Expedition 33 director on Lost Odyssey
224d
ago
Interview
eurogamer.net
160°
13
Peter Moore sheds new light on its fierce battle with PlayStation and the origins of the console war
224d
ago
Interview
eurogamer.net
70°
Ex-CoD director stopped making foreign countries the enemy, 'I want to go to those countries'
298d
ago
Interview
pcgamer.com
50°
Inside F1 Race Stars: When Formula 1 rivalled Mario Kart
351d
ago
Interview
traxion.gg
50°
2
How Driver: San Francisco took the series in a daring new direction
359d
ago
Interview
traxion.gg
70°
1
Interview: Plants vs. Zombies Composer Talks Charm, Humor, and Musical Mayhem
378d
ago
Interview
gamerant.com
230°
22
Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death
404d
ago
Interview
gamesindustry.biz
170°
4
Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB
413d
ago
Interview
videogamer.com
70°
Overwatch’s Success Has Been ‘Life-Changing’ For Zenyatta Voice Actor Feodor Chin
420d
ago
Interview
cgmagonline.com
190°
5
OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change
436d
ago
Interview
videogamer.com
160°
10
Diablo creator explains he had to leave Marvel Heroes “for my sanity”, still feels “guilty”
502d
ago
Interview
videogamer.com
100°
8
How Need for Speed has reinvented itself for 30 years
553d
ago
Interview
traxion.gg
60°
Need for Speed: The Run originally let you get out of the car without QTEs
587d
ago
Interview
traxion.gg
30°
A Conversation with Jordan Mechner: Creator of Prince of Persia and New Graphic Novel Replay
616d
ago
Interview
vgchartz.com
90°
4
Interview with Keiichiro Toyama (creator of Silent Hill, Siren, and Gravity Rush)
617d
ago
Interview
prankster101.com
220°
21
Oblivion Horse Armour dev looks back on hated DLC – “We had no idea what we were doing”
624d
ago
Interview
videogamer.com
60°
The Need For Better Game Preservation, As Told By Developers Whose Games Are No More
671d
ago
Interview
thegamer.com
50°
GameGrooves Founder Is Ready To Collaborate With Video Game Devs For A Creative Project
687d
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Interview
exputer.com
60°
Homeworld 3 Devs Discuss What Makes a Good Homeworld Game
777d
ago
Interview
gamerant.com
60°
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784d
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Interview
gamerheadquarters.com
60°
Chatting Shadows of the Damned: Hella Remastered with Suda51
801d
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Interview
cgmagonline.com
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