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60°
Tom Bauer (Secret of Mana) Voice Actor Interview
3021d
ago
Interview
monstervine.com
60°
1
007 Goldeneye's Director Talks About What It Was Like Developing The Iconic N64 Game
3191d
ago
Interview
gametyrant.com
80°
2
Talking Game Rentals, Digital vs. Physical, and Game Selection with Redbox’s Daisy Yuhas Read
3223d
ago
Interview
playstationlifestyle.net
90°
1
Former Metroid Prime Staff Talks on What They Would Like to See in Prime 4
3263d
ago
Interview
twinfinite.net
90°
E3 2017: Koji Igarashi on Bloodstained’s Fresh Take on Classic Formula
3263d
ago
Interview
hardcoregamer.com
60°
1
A Former Competitive 'Super Smash Bros.' Player's Tips for Shaping Your Gaming Community
3328d
ago
Interview
sweetyhigh.com
110°
2
Former Nintendo exec Ken Lobb on GoldenEye 007's rail shooter origins, Klobb gun, more
3340d
ago
Interview
nintendoeverything.com
110°
1
A Political Conversation with Ken Levine (Creator of BioShock)
3344d
ago
Interview
gameology.ir
80°
1
An Interview with Game Composer Tomoya Tomita
3360d
ago
Interview
heypoorplayer.com
100°
In conversation with Megan Marie, the community manager for Tomb Raider
3396d
ago
Interview
indiannoob.in
80°
How Skyward Sword inspired Breath of the Wild's vast open-world
3416d
ago
Interview
gamasutra.com
180°
14
Why Switch Doesn't Include Any Bundled Games
3423d
ago
Interview
gamespot.com
130°
14
Suda 51 wants to make a game as distinctive as No More Heroes for Nintendo’s Switch
3427d
ago
Interview
vg247.com
70°
Interview: Creative Director Michael Mendheim on Mutant Football League
3460d
ago
Interview
gamecrate.com
90°
7
Koji Igarashi Wants To Make A New Metroid Game And Nintendo Should Let Him Do Just That
3470d
ago
Interview
forbes.com
1000°
Hot
107
"No more DLC that gamers have to buy for the full experience" - Ubisoft
3476d
ago
Interview
gamesindustry.biz
80°
Call of Duty Created as 'A Little Bit' of an F-You to Medal of Honor
3510d
ago
Interview
ca.ign.com
100°
How the Twitch vs YouTube War Affects Content Creators
3515d
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Interview
pvplive.net
110°
2
Shigeru Miyamoto On The Challenges Of Making 'Super Mario 64' In A Newly Translated Interview
3527d
ago
Interview
forbes.com
40°
LEGO Dimensions Year 2 | Producer Interview | Wave 6
3531d
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Interview
startreplay.com
180°
19
Nintendo's Miyamoto reveals why it took so long to bring Mario to the iPhone
3539d
ago
Interview
finance.yahoo.com
90°
1
An interview with the boy wonders behind The Dragon’s Trap remake
3555d
ago
Interview
gamesasylum.com
70°
Metroid Database interview - AM2R, Metroid Database past and their plans for the future
3572d
ago
Interview
thegg.net
80°
1
‘Skylanders Imaginators’ Is The Biggest ‘Skylanders’ Game, Includes SuperChargers Race Tracks
3621d
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Interview
inquisitr.com
110°
Final Fantasy Masterminds Reminisce About Their Favorite Moments
3681d
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Interview
gameinformer.com
70°
4
Should BAFTA game awards create a Virtual Reality category? Host Dara O Briain weighs in
3704d
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Interview
dailystar.co.uk
120°
8
Resident Evil Creator Shinji Mikami Reflects on the Series' Roots
3720d
ago
Interview
gamespot.com
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