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Valenka

Contributor
CRank: 10Score: 93730

User Review : Uncharted 3: Drake's Deception

Ups
  • Good gameplay
  • Compelling characters
  • Gripping storyline
Downs
  • Lacklustre coordination
  • Hyperactivity in terms of locations and plot
  • Repetition

Nathan Drake is Back

Naughty Dog, famous for the Crash Bandicoot series, have put themselves on the map in 2007 with their début of the Uncharted franchise with Uncharted: Drake's Fortune. In the beginning, cynics were confident this was just Tomb Raider with a male lead character, but Naughty Dog had proved them wrong. Two years later, they released the sequel, Among Thieves, breaking the mold of what we know as action/adventure gaming. Now, in 2011 we have Uncharted: Drake's Deception, which adds to the collection of the action/adventure genre of gaming.

Uncharted: Drake's Deception takes us back to the roots of the original title, where Nathan Drake is further investigating his alleged ancestor, Sir Francis Drake, and delving deeper into the story of the necklace ring that Nathan wears. Drake's Deception goes into a personal vendetta when a woman of his past, Katherine Marlowe, is revealed trying to pry the ring from Drake's possession and find the secrets of Sir Francis.

The game opens with a rather impressive fight scene in a London bar with Nathan and Victor "Sully" Sullivan making a deal with a man named Talbot to accept payment for the ring of Sir Francis, but the deal goes awry when Sully discovers the money to be counterfeit. We travel with Drake and Sully along with friends Chloe and Elena from London to Columbia, from France to Yemen, and from Syria to the Rub' al Khali desert in a quest to learn the truth behind Sir Francis' expedition.

I found Drake's Deception to be a top notch action/adventure game with a compelling storyline, deep characters, delicious gameplay, and a musical score that was a treat to listen to. It was overall enjoyable and stuck to the roots of the previous games that made the franchise so successful. I was glad to see that online multiplayer and co-op made a return, for they added to the replay value and overall enjoyment of the title.

Drake's Deception took a step up when it came to the melee combat. You're able to not only get into realistic brawls with your enemies, but you're able to dodge and counter-attack and use the environment to your advantage. Getting into a brawl with the men at the London pub made for a good preview of what's to come later in the game. Pressing the square button repeatedly will allow you to throw a few punches to your foe, but keep in mind, with realistic AI, he will dodge your attacks here and there, and attempt to counter and grab you. Hitting him a few good times will stagger him, and if in the proper spot, you can grab a nearby object and hit him with it by using square again. As well as grabbing and throwing enemies as well. Even though this brawl is foreshadowing of what's to come, Uncharted, like most games of its genre are heavy on repetition.

Speaking of repetition, as one would generally expect, in Drake's Deception, you will undoubtedly be having gunfights left and right with two or three waves of enemies. These fights can prove challenging even on the normal difficulty setting. You're required to keep moving and rely on situational awareness. So while you're trying to take out the man with an RPG, keep in mind the brute in heavy armour with a shotgun that recently disappeared from view; chances are, he's probably going to flank you. While it gets increasingly annoying and tedious, at times, the gunfights can be quite enjoyable, if you've brought the right fork to the table.

I have to admit though, being just a casual gamer and a mild fan of the series, I was able to pick up on a few flaws that I'm sure the most avid Uncharted fan would have looked past. That includes the repetition, some slow loading textures, and the fact that the game is pretty much all over the place in terms of locations. You'll have one mission here, two missions there, one mission here, four missions there. It seemed to me like Naughty Dog was trying to cover a wider range of exotic locations, but only giving us a taste of each. Furthermore, when it comes to action and cinematic sequences, it came across like we were being shown the cool moments, and not getting the opportunity to experience them. I found that to be a tragic flaw in the gaming, and would have garnered a better review score in my eyes had it been different.

In the end, Drake's Deception is just a good game. It's not spectacular, it's not mind blowing, and it's not epic like we were lead to believe. It lacked some sort of oomph and pizazz that Among Thieves overflowed with. So while I did enjoy the third instalment to the franchise, I'll let it collect some dust while I play some more of Drake's Fortune and it's sequel.

Score
8.5
Graphics
8.5
Sound
8.0
Gameplay
9.0
Fun Factor
8.5
Online
Overall
8.5
ElDorado5244d ago (Edited 5244d ago )

8.5 for graphics and sound? Seriously are you reviewing this with PC graphics in mind or something? Naughty Dog has some of the best audio, only done better by DICE. The music is brilliant and the graphics for a console game are phenomenal. Graphics is easily 9.6-10 and sound should be at least 9. Even Drake's Fortune deserves a 8.5 for graphics. I agree with the story, it has lots of plotholes, unexplained things which should have been explained. I'm not hating on your review btw, but seemed awkward to me. What Naughty Dog did PERFECTLY in Among Thieves is adding multiplayer while the mainfocus was still the SP/story. The MP was just extra, in this game it's like the focus was on MP a lot more which is why the SP suffered.
SPOILERS
It could have been so great and the best part for me wasn't even part of the story aka ship part (rescuing Sully which isn't even there). It's still an amazing game, but this brilliant thing called Among Thieves was there and it was hard to surpass. At the end of the game I was like: Again? I already saw a lost city... damn it!

50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

Read Full Story >>
cgmagonline.com
160°

Analyzing 'Uncharted: Drake’s Deception' – Wait, What is The Game About?

Uncharted 3: Drake’s Deception has a lot to live up to as Uncharted 2: Among Thieves is an incredible and near-perfect game.

Read Full Story >>
goombastomp.com
Profchaos1654d ago

It's about retirement...oh wait

UNCHARTED2FANATIC1654d ago (Edited 1654d ago )

I cant even say what the point was its easily the worst story in the series. The online was a whole lot of fun though but overall doesn't come even close to 2

porkChop1654d ago (Edited 1654d ago )

It was a step back for sure. Personally, I thought even the MP was way better in U2. Solid game, glad I played it. I just think they didn't push as hard as they did with U2.

UNCHARTED2FANATIC1650d ago

Yes both the online and story was better in 2 no doubt

Flewid6381654d ago

The "young Drake" portion was pretty top notch, story-wise. But yeah, everything outside of that I felt was inferior.

DanielEndurance1654d ago

Villains were all over the place in this… one second they wanted Drake dead, the next they needed him, then they want him dead again, then they coulda killed him, but poisoned his friend instead, then coulda shot him again, but had brunch with him, then needed him alive, then coulda mowed him down, but decided to kill him by fire and let him escape… Uncharted 2 was way better. 😅😅

slowgamer1654d ago

=D Sounds crazy. I don't remember any of that. Played it on ps3 and I remember thinking that why was this game so bashed compared to second one. I liked it.

Chocoburger1654d ago (Edited 1654d ago )

Another thing that annoyed me about UC3 events was the agent Talbot teleporting around Turkey. It just felt off to me, and made no sense.

Also, for about one third of the game, you go on a wild goose chase to rescue Sully, who wasn't even there to be rescued, and you end up back where you started again. There was simply no pay off for all the events you go through, so it fell flat in that regard as if they couldn't figure out how to make the game longer, so they decided to side-track you to do something with no pay off, hoping you wouldn't notice due to all the incredible action set pieces they made.

Overall though, even with its flaws, I still enjoy the game.

TheEnigma3131654d ago

This was actually my least favorite in the series. Didn't have that same impact that part 2 set.

Flewid6381654d ago

Uncharted 2 is the pinnacle of the series (to me).

Granted, 4 had the best story in my opinion, but 2 was the overall best game.

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210°

Uncharted 3 Anniversary Retrospective: Shackled By Its Precursor's Legacy

A decade after its release, how does Uncharted 3 fare today? Does its story still work? Was its precursor’s legacy a bedrock or quicksand for its own aspirations?

Read Full Story >>
techraptor.net
1656d ago Replies(2)
SullysCigar1655d ago

When arguably the weakest game in the series is still awesome and more fun than most games today, you know you're onto a winner!

coolbeans1655d ago

I'd extend "arguably" before awesome too. Many technically demanding scenes were jaw-dropping for the time, but it's tough to ignore the sub-par context propelling the action forward.

SullysCigar1655d ago

Tough for you, perhaps, and that's fine. I enjoyed it very much. Perhaps a little less than the others in the series, but then the bar is extremely high.

I remember being blown away by the water and sand tech in U3 for the time too. It certainly was a visual treat!

LucasRuinedChildhood1655d ago (Edited 1655d ago )

It is very good, but when I originally played Uncharted 3 it was the most disappointed I'd ever been in a video-game because Uncharted 2 was just that good. I enjoyed 3 much more when I replayed it in the Nathan Drake Collection though. I could just enjoy it for what it is and accept that it's not Uncharted 2 - it's not a roller coaster, and it doesn't balance and rotate between action, puzzles, platforming and set-pieces in the same way.

Uncharted 3's gameplay is a bit more compartmentalized and focused on one thing at a time. I'm not surprised the scrapped version of Uncharted 4 was going to have no gunplay for the first half. It's also paced much differently - it takes a long time to get to the notable set-pieces. Uncharted 2 is insane from Nepal onwards which is about an hour into the game. haha.

I did like the introduction of chase sequences, and I love first hour (bar fight, young Drake) and from the airplane sequence onwards but I just think the rest of it just sort of meanders along without as much purpose as 2.

When it comes to the script, you can feel the absence of Neil Druckmann and Josh Scherr (writer on every other console Uncharted game). Drake gets hit in the face, and the game goes on a random side plot for an hour to give you some boat set-pieces. He then washes up on a beach close to where Elena is staying to get you back to the real plot. Drake just says "How convenient" to try make you laugh off how sloppy the plot got.

In retrospect, I'm not sure if Naughty Dog were ready to work on 2 different games at once. 3 clearly had production issues that 1 and 2 didn't have, and Hennig's version of 4 didn't work out. They had to crunch so hard to get the rebooted version done on time that Bruce Straley gave up making video-games.

coolbeans1655d ago

I'll give you some props for the extra analysis. I remember Druckmann climbing his way to a writer spot in UC2, but wasn't aware of Josh Scherr. I didn't know that was the reason for Straley's departure either. That's pretty damn rough.

GhostofHorizon1655d ago

They had to make some weird choices as far as story went because the actor for Cutter had to bail which left a few holes in the story.

Uncharted is one of my favourite series and while the leap from 2 to 3 was not nearly as big as the leap from 1 to 2, I think it was an amazing experience none the less.

coolbeans1655d ago

Graham McTavish's departure wasn't easy, but I don't think that would fix many holes tbh. Because the main issue to consider is the precarious mindset Naughty Dog was operating on: an increased emphasis in set pieces that HAD to go in and worrying about the context later.

Petebloodyonion1655d ago

I really liked part 3 ( Among Thieves is still the best in my opinion) My only complaint was the interactions with the villains and how they were a missed opportunity, Linda MacMahon (Marlowe) was an interesting antagonist due to the history with Sully and Nate but it fails basically flat especially with her ending. And I couldn't care about Navaro 2.0.

What I did love and made me care was Cutter, in the short time he was in the game you could feel that the guy was a good treasure hunter for example when he pulled his own notebook with the clues he founds so the team can escape a room.
It was a small touch that add a lot to the character.

Good-Smurf1655d ago

Marlowe was played by Rosalind Ayres.

MadLad1655d ago (Edited 1655d ago )

I have mixed feelings on the series. I still own all of them on the PS3, and the collection for PS4, but I didn't truly "love" any of the games until 4.

They're good games, but they always stumble on some element.
The first is good, but the climbing mechanics weren't exactly fine tuned with the first showing. Not to mention the spongey enemies if you played on anything past normal; but you're then faced with a fairly unchallenging game experience.
The second mostly fixed the climbing, but added in a pretty clumsy stealth mechanic.
Three was just two with a new story.

Four got it right though.
I don't remember once getting annoyed by any mechanic had in the game.

I know that everyone has a soft spot for 2, and 3 is sort of the black sheep of the series; but they did, overall, get progressively better. Which doesn't always happen.

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