After realizing that even though Oblivion was game of the year it was not for everyone; I thought Two Worlds might be more my style. Two Worlds ended up being one of the most surprising game experiences I have ever had. For a game that was such a mess at its release I really enjoyed my experience with it.
For an RPG style of game Two Worlds really doesn't tell much of a story. You are a mercenary who spends the game searching for your sister who was kidnapped. By the end of the game you come to realize that this was much more than just your old fashioned kidnapping and the game culminates with an important decision you have to make.
I don't understand why or how but I was completely addicted to the layering system that Two Worlds employs. I constantly found myself opening the menus and seeing if I could attach any items I had found to any other items I already had in my inventory.
Unfortunately that was really the only redeeming quality that Two Worlds had to offer. From the time you first load Two Worlds until about an hour later when you put it on ebay, you realize that the game is a technical disaster (and disaster might be putting it nicely). To begin with Two Worlds has by far the worst frame rates I have ever seen. It makes Mass Effect and KOTOR look as smooth as silk. I constantly found myself wondering if the game had actually frozen only to watch it come back to life for a few seconds before it happened again. I am not in any way, shape or form joking when I say that the game has a frame rate drop every 2 to 3 seconds for the entire length of the game (now to be fair I should note that I was done with and had traded the game in before they released a patch that was supposedly suppose to fix a lot of these issues). As I already stated the story is rather flat. At one point I found myself engaged in a cut scene with the main protagonist and his sister and I was wondering who she was. It's not so much a bad story as it is a poorly told story. Maybe the problem with the story resides in the fact that the graphics look like crap and the voice overs are so awful that they actually made me laugh. Character models are awful, environments are bland and I've already mentioned the frame rate issues. Now being an action RPG you would think the developers would have focused on this aspect of the game but like most of the game the combat is horribly designed and repetitive. Two Worlds plays like a very poor mans Dynasty Warriors. To clarify it's kind of like Assassin’s Creed meets Dynasty Warriors, which basically means it’s one button hack and slash combat. With some crappy magic thrown in and the ability to carry a bow, Two Worlds is the mother of all horrific combat engines. The awful combat is only compounded by the fact that enemies are often too powerful and will take you about 7 or 8 respawns to be able to beat them into submission (I am actually chuckling to myself as I am writing this just recalling how awful the design of this game was). Suffice it to say that the combat is a joke at best.
I still to this day can not figure out why I liked Two Worlds. The game is complete garbage in every area yet for some reason I couldn't put it down until the very end. With that being said I can still not in good conscience recommend this game to anyone and I do mean anyone. The patch may have fixed a lot of the frame rate issues but what remains would still be completely awful in every single way.

We all like to play video games with our friends. However, there are many games that will strain a relationship as players struggle to work together. This list commemorates the most frustrating games to play with a friend, or anyone for that matter.

A homage to the games ruined by bad voice acting. May these horrible dubs and scripts live on in auditory infamy.

GamesAsylum chalks up their gaming guilty pleasures, including Dead Island, Rise of Nightmares and Two Worlds.
great review ! I really like this game - I completely agree with everything you write. For me it's a 6/10 but I don't know why. Weird.
I had such high hopes for this one too. I think you nailed the review. I really couldn't take the corny RenFair voice over seriously at all ... specially when he keeps searching for "the TAINT" I laughed and laughed at that. I agree that the layering you mentioned was a very addicting draw. Mysteriously, I coulda proly enjoyed the game and looked beyond all the issues if it wasn't for that horse... It was incredibly frustrating travelling anywhere on that thing and I really, really just wanted to lead it to the glue factory.
Glad I only rented this one