Well here is the first user review for The Conduit. I really was hoping this game would be awesome, as Wii owners needed to quench the thirst over the lack of hardcore games. Well the game we've all been talking about is finally here. Does it deliver?? Yes.
Let's talk about the game's story, which was called by many N4G users generic. This is where the game is lacking, the game has a generic but at the same time interesting story. The game is set in 200X (we never learn that) where aliens invade Washington D.C. The Trust is trying to fight the threat, but they betray you and you work with "Prometheus" to stop them. That is all I am going to go from here. The cutscenes in the game are not really cutscenes, but rather similar to the cutscenes from Star Fox 64. That is where the game fails. The game is itself a corridor shooter (mainly) where you are fighting through hallways, corridors, tunnels, etc. The game feels very closed in at times and you can't really explore. The game is entirely in a first-person perspective, which is sad since you NEVER see the character you are playing as. Overall it is a OK story, but the campaign's presentation is terrible. Oh, and the story is VERY short. I beat the game in like 4-7 hours.
The gameplay in the game is very good. The control customization in the game is very unique and is the main selling point. Personally I control the default controls, but the control options are very vast. You can change the bounding box, turning speed, running speed, controls, turning speed on both vertical and horizontal axis, etc. The game is a shooter, there are no vehicles in the game and it is a run 'n gun 100%. Using the All-Seeing Eye is a very unique interesting addition, in a attempt to add some variety. It works, but sometimes you are attacked by invisible enemies who can be stunned by the ASE. Those parts are VERY annoying, especially when you are being shot at using the ASE. Overall, pretty good.
The game has very good graphics, but at the same time you feel that the Wii can do way more than this. The single player has a lot of great looking scenes, but the multiplayer is a little fuzzy and usually runs at 20 frames per second. I'll get to that later. The sound is VERY good. The music is VERY GOOD.
Most of the top games have a interesting multiplayer. Killzone 2 has a large and strategic multiplayer with shifting objectives. Resistance 2 has a VERY large multiplayer mode. Call of Duty has a multiplayer where you can use perks (which is very good). The Conduit has a small simple multiplayer structure. The game has 12 players of simply shooting each other. ASE Football is the game's version of Oddball. Bounty Hunter is another unique mode, with players hunting a specific target. The game has some laggy moments, players jumping from left to right, and doens't look as good as the single player. Character customization is practically useless, as you don't know what character you are playing as. The game's multiplayer is addicting though and is still enjoyable. Unfortunently, I only have 1 friend online currently, so I haven't tried the WiiSpeak yet. Send me a message containing your friend code so we can.
Overall it is a very good game. The game has a good single player and multiplayer mode, but needs impovements for the sequel (which is going to happen).

There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.

Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.

Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
Oh, and I forgot to mention that Mr. Ford has a terrible voice. It sounds like his throat is being scraped by a kitchen knife. They need to redo the voice for the next game. I don't want to hear the old man voice next time.
"The game has very good graphics, but at the same time you feel that the Wii can do way more than this."
The developers of The Conduit pushed the Wii to it's limits with this shooter. I picked it up (my first Wii game purchase in over a year) and I can say that I was surprised by the visuals and gameplay. They are in no way close to anything I've seen on the my PS3 and on my XBox 360, but they still look sick considering the Wii's hardware limitations. The controls actually work for this game, which is surprising for a Wii FPS *cough* Red Steel* cough. The developers had to take some short-cuts which included cutting down enemy A.I, physics, and the actual levels in order to make the game look as good as it is. They pushed the Wii to it's limits, it ain't getting any better than this.
"Bounty Hunter is another unique mode, with players hunting a specific target."
Not unique at all, Assassination in Halo 3 and Assassination in Killzone 2 are the same thing.
Otherwise good review, I agree that the game definitely deserves and 8.5, it is clear that the devs put their hearts into this game and it really shows.
I guess the best way to explain why this game is good is it is really close to getting quake right if that means any thing to you. The walk speed may be a little slower but the accuracy and the controls make this game shine. It make you want to play while every other game you listed actually tries to make you play the game only one way. You actually get a feeling you are getting better as you interact with the game. Even the perks system can not replace that. A large map only dilutes the action and less fluff makes your target pop out a lot more.
This is a wild wild west FPS not a swat simulator. I can say this because skill rewards you rather than pacifies you. You will see some people play and not even know how to control their character yet give them a few days and they are shooting you right in the face not in the leg. Yes people are getting that good. The game blatantly asks are you really good at FPS? I mean one that require skill then it throws a gun in your hand and says prove it. I love that.... put up or shut up!