However it has lost a lot of its charm. World Warrior was followed by Champion Edition, Hyper Fighter, New Challengers and New Challengers Turbo. All of which were the same game with a few extra tweaks. Then came Alpha Warrior Dreams, which was my favorite of the series. But then that was followed by Alpha 2, Alpha 3 and many other special editions. This cycle was repeated when Street Fighter 3 came out. This was the biggest problem with the Street Fighter series. And why Tekken eventually beat Street Fighter to claim the number 1 Fighter tag. Tekken did things differently to Street Fighter.
10 years down the track and Tekken, Soul Calibur and countless other fighters have done exactly what Capcom did with their earlier versions of Street Fighter. They followed the same formula and didn't offer anything new. Soul Calibur still feels like Soul Calibur 1. Tekken 5 DR still feels like Tekken 3. DOA 4, well need I say more. Fighters have lacked depth for quite a while now. A revamped Street Fighter is exactly what the Fighting genre needs.
And that is exactly what we got. Those who liked the EX series of Street Fighter will be pleased with some of the new editions to the game. At its core it is still Street Fighter, the moves are still executed in the same way as the older versions. But unlike other versions your Super bar is split up into a heap of other little bars. One of these little bars can be used to execute an EX move. These are stronger versions of standard moves. To execute them you use 3 punches or 3 kicks instead of 1 punch or kick. These come in handy. Anyone who is familiar with Street Fighter will be in the thick of the action instantaneously. Those unfamiliar with will struggle a little more. That being said Street Fighter 4 is the most button masher friendly Street Fighter I've played. One aspect of the game I really enjoyed was the inclusion of the Ultra bar. If you cop enough of a beating you can do an Ultra move, which is a fair bit stronger than your normal Super move. It can change the tide of the game really quickly if your not careful, and adds a lot more to the strategy side of the game.
The graphics are awesome. I feel I would of being a bit more impressed with the graphics had Prince Of Persia not come out. Even so, its still silky smooth. The character models are awesome and seeing their facial expressions change when you hit them is great. A testament to its graphics came when me and my brother were playing the game last night and our father was watching us play. The whole time he was watching he couldn't keep up with the speed of the game ! He was a little intoxicated, but he was blown away by it. And he hates Video Games.
Controls are awesome on the PS3. The D-Pad is super accurate. Anyone who uses the analogue sticks is stupid. No analogue stick can compensate for a decent D-Pad. Arcade Sticks are a different story, but if it isn't braced in a stationary position they become a chore to use. Ive always preferred a controller to a joystick. And a decent D-Pad certainly helps make the Street Fighter 4 experience a pleasant one.
All in all, the world has been waiting for a decent Street Fighter for next gen consoles. And Street Fighter 4 delivers in truck loads. Whether playing with mates or online it will be a struggle to put the game down. Its different to any current fighter out. And therefore better.
Great job Capcom, you have WengYong's approval.

The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?
After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.
I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.
BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.
eyyy max xD
one of the very few streamers i can actually watch without it being cringe and awful ha.
The content of IV was severely lacking when it launched. It got better over time.

In the same interview at EGX 2019 recently, Capcom and Street Fighter producer Yoshinori Ono responded to a fan question asking if there were any plans to bring the fourth or fifth entries in the series to the Nintendo Switch.
they botched SFV so bad, just start over, make a new version with proper single player mode and fully fleshed out with support for all of the consoles this time.
Did you see how Ultra and the Collection sold? We don't need to convince Nintendo of anything. Just put it on the console.PHYSICALLY.
You’re not seeing Street Fighter V come to other platforms besides PC because Sony helped co-fund the game so it’s staying only on PS4 & PC
That doesn't makes sense. Is Nintendo saying that Capcom can't publish the game on the system because it's users don't want the game? if so, that's really stupid of them, because why should they care?
Nintendo isn't saying such things of course.
Capcom shouldn't pass the buck. If they don't want to make more SF games on the Switch, then just say so, and say why.
If they want Nintendo to fund the project, then they are the ones that need to convince Nintendo to give them money.