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Sean Murray
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Page: 2
90°
Only in Dreams: Addressing the tricky question of what Media Molecule's latest is about
3797d
ago
Interview
eurogamer.net
80°
2
No Man’s Sky’s hype “stole” community from Hello Games, feedback will help craft updates
3552d
ago
Interview
express.co.uk
80°
10
No Man's Sky Gameplay Interview With Hello Games
4147d
ago
Interview
gamerhub.tv
80°
1
G4 : Interview with COD: Black Ops Composer Sean Murray
5524d
ago
Interview
g4tv.com
80°
12
No Man's Sky Hello Games Interview
4164d
ago
Interview
gamerhub.tv
70°
The birth of No Man’s Sky
3809d
ago
Interview
killscreen.com
80°
3
Inside the Artificial Universe That Creates Itself
3732d
ago
Interview
theatlantic.com
70°
No Man's Sky: Conversations with Sean Murray
3561d
ago
Interview
gamereactor.eu
70°
12
No Man's Sky Interview: "People Want Crazy, Innovative Games"
3721d
ago
Interview
gamespot.com
70°
17
PSLS Presents – Sean Murray, Managing Director of Hello Games
5813d
ago
Interview
playstationlifestyle.net
70°
10
Coping With The Hype Of No Man's Sky
4162d
ago
Interview
gameinformer.com
70°
1
‘No Man’s Sky’ Designer Sean Murray on New Gaming Horizons and Never Giving Up
3560d
ago
Interview
vice.com
50°
Sean Murray was "always a bit skeptical" about bringing No Man's Sky to Switch
1315d
ago
Interview
gamesradar.com
50°
6
No Man’s Sky: A Universe Filled with Lore and Language
3720d
ago
Interview
blog.us.playstation.com
60°
6
Interview: No Man’s Sky And Procedural Generation | RockPaperShotgun
4534d
ago
Interview
rockpapershotgun.com
40°
No Man’s Sky Lets You Explore a Universe-Sized Universe
3679d
ago
Interview
time.com
40°
2
The stress behind No Man's Sky, the year's biggest video game
3560d
ago
Interview
nzherald.co.nz
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30°
This man’s sky: Hello Games’ Sean Murray is making his dream game
3979d
ago
Interview
arstechnica.com
30°
Twenty years of innovation: the industry verdict, part three
4624d
ago
Interview
edge-online.com
30°
No Man's Sky: how to play a game with 18 quintillion worlds
3896d
ago
Interview
pcgamer.com
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