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60°
2
New Game Old Console: PAPRIUM - The Interview
3328d
ago
Interview
gamingrebellion.com
60°
4
One Hit Pixel: Carmageddon’s Executive Director And Lead Designer On Why “Racing Is For Wimps”
4992d
ago
Interview
onehitpixel.com
60°
2
Metal Jesus Rocks - Interview
2323d
ago
Interview
gamingpurists.com
60°
Interview with journalist Rusel Demaria
5179d
ago
Interview
cgmonthly.com
60°
2
An interview with Alex Preston, the creator of Hyper Drift Lighter
4579d
ago
Interview
redbull.com
50°
1
The Legend of Moros - Developer Interview - Gametac
4631d
ago
Interview
gametac.com
50°
Richard Burns Rally’s longevity at the very top
3700d
ago
Interview
redbull.com
50°
2
Stephen Radosh: A Q&A with the Creator of Hotel Mario by Samuel Clemens
1430d
ago
Interview
gamesreviews.com
50°
1
Interview With YouTuber John Riggs of Rigg'd Games
3492d
ago
Interview
heypoorplayer.com
50°
Meet The Man Who Made A Real-Life Version Of Pong
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Interview
wow247.co.uk
50°
Tactics Ogre 25th Anniversary Interview (Part 5)
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Interview
frontlinejp.net
50°
1
Our interview with Sir Ian Livingstone
3853d
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Interview
gamerqc.com
50°
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3984d
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Interview
shmuplations.com
50°
BP Developer Playlist: David Lally of Tantalus
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Interview
blackpanel.com.au
50°
4
Rodney Greenblat chats PaRappa, UmJammer Lammy, PlayStation All-Stars, and Nintendo
5014d
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Interview
notenoughshaders.com
50°
1
Bionic Chainsaw Pogo Gorilla's Creator On The Game, Lessons From Abobo, And More
4655d
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Interview
gameinformer.com
Ad
50°
1
Super TIME Force programmer talks about the difficulties of designing a game around time paradoxes
4949d
ago
Interview
dorkshelf.com
50°
1
Shenmue’s Creative Director Talks About The Challenges Of The Original Game
3902d
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Interview
siliconera.com
50°
7
Nintendo Life Interview Smooth McGroove
4471d
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Interview
nintendolife.com
50°
2
RAD interview- Alyson Court / Claire Redfield
5031d
ago
Interview
blisteredthumbs.net
50°
Turns Out the Best Ideas for ‘Donkey Kong’ Came When the Game’s Creator Was Fully Nude
3516d
ago
Interview
wired.com
50°
1
Interview: Atari documentary turns to Kickstarter to ‘retain creative control’
4614d
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Interview
gamerthumb.com
50°
Mr. Gimmick - Composing the Music for the NES Cult Classic
5042d
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Interview
glitterberri.com
50°
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3481d
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Interview
redbull.com
50°
2
An interview with Steve Purcell | Thunder Chunky
5161d
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Interview
thunderchunky.co.uk
50°
Tanglewood interview with Matt Phillips - Kickstarter, the past and hints of a new 16-bit game
2848d
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Interview
thegg.net
50°
2
Oddworld Inc Tells Us Like It Is: Q&A
4889d
ago
Interview
allaboutthegames.co.uk
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
36d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
36d
ago
Article
daynglsgameguides.com
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Page: 13
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