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80°
2
Shuhei Yoshida on his BAFTA, breaking the rules, and opening PlayStation to more indies
1171d
ago
Interview
gamesindustry.biz
80°
Lost Judgment: Developer Interview with Nagoshi and Hosokawa
1858d
ago
Interview
frontlinejp.net
80°
Mortal Kombat 1 draws a surprising amount from the series’ PS2 era – and it’s brilliant
1097d
ago
Interview
vg247.com
80°
1
Alien: Rogue Incursion Dev Wants You to Rip the VR Headset Off in Terror | IGN Live 2024
735d
ago
Interview
ign.com
80°
2
Cronos: The New Dawn Interview - What Silent Hill 2 Remake Developer Bloober Team Is Doing Next
595d
ago
Interview
sea.ign.com
80°
1
ELEX II Q&A - Much More Responsive Combat, Deeper Romances and Other Improvements
1808d
ago
Interview
wccftech.com
80°
Exclusive Interview - Aeon Drive’s lead designer takes us on a speedrunning masterclass
1720d
ago
Interview
thexboxhub.com
80°
1
Final Fantasy XVI Interview: Naoki Yoshida Discusses Creating a More Mature Final Fantasy & More
1119d
ago
Interview
techraptor.net
80°
Director Tetsuya Nomura discusses bringing Yuffie to life in Final Fantasy VII Remake Intergrade
1846d
ago
Interview
blog.playstation.com
80°
4
How did Crime Boss: Rockay City get its Hollywood stars?
1100d
ago
Interview
www-sector-sk.translate.goog
80°
Contra: Operation Galuga Developer Interview - What is a Galuga, anyway?
943d
ago
Interview
co-optimus.com
80°
Voice of GTA’s Lester shares his hopes for GTA VI and what it’s like acting alongside De Niro
222d
ago
Interview
escapistmagazine.com
80°
Test Drive Unlimited Solar Crown Developer Interview - MMO, Switch and Demo
727d
ago
Interview
youtube.com
80°
3
Clair Obscur: Expedition 33: How the 'Game of the Year' was made
405d
ago
Interview
bbc.com
80°
Fatal Fury: City of the Wolves interview — SNK director discusses the series’ new direction
641d
ago
Interview
blog.playstation.com
80°
1
Stellar Blade 'Behind the Scenes' and Mode Policy, 'Hear directly from Director Kim Hyung-hyung'
363d
ago
Interview
thisisgame.com
Ad
80°
1
Diablo IV BlizzCon Q&A - 'We Have a Big Vision; Microsoft Is Committed, so We See a Bright Future'
949d
ago
Interview
wccftech.com
80°
How Ratchet and Clank: Rift Apart Uses PS5's DualSense, 3D Audio
1859d
ago
Interview
ign.com
80°
1
Insomniac's core tech director on developing Ratchet & Clank: Rift Apart for PS5
1859d
ago
Interview
mobilesyrup.com
80°
Alien: Rogue Incursion Interview - Robbie Daymond On Davis 01 And Virtual Reality
536d
ago
Interview
thegamer.com
80°
Chivalry 2 Q&A - Devs On Modding, MTX, and What's Due After Launch (NVIDIA DLSS Confirmed)
1838d
ago
Interview
wccftech.com
80°
Neil Newbon On Becoming Warframe 1999s Antagonist with Digital Extremes
546d
ago
Interview
cgmagonline.com
80°
2
Delta Force Interview - Director Discusses the Successor of the Legendary FPS Franchise
635d
ago
Interview
simulationdaily.com
80°
2
Unicorn Overlord's Producer on the game's success and development
794d
ago
Interview
pushsquare.com
80°
2
Mortal Kombat 1 Interview With Ed Boon
1098d
ago
Interview
jeffgerstmann.simplecast.com
80°
Dying Light 2: Stay Human Q&A With Tymon Smektala - No Crossplay at Launch, Hopefully Later
1671d
ago
Interview
wccftech.com
80°
2
Outward 2 Q&A - Director Says Sequel Is a Few Years Away, Will Be Just as Cruel & Obscure
805d
ago
Interview
wccftech.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
45d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
45d
ago
Article
daynglsgameguides.com
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Page: 28
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