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120°
2
How Resident Evil Village Is a Direct Sequel to Resident Evil 7, but Heavily Inspired by RE4
1896d
ago
Interview
ign.com
120°
6
The Last of Us' Joel and Ellie On The Secrets of Game Storytelling
4362d
ago
Interview
computerandvideogames.com
120°
7
How R-Type came back from the dead
2570d
ago
Interview
polygon.com
120°
2
The galactic potential of No Man’s Sky
3749d
ago
Interview
redbull.com
120°
9
Square Enix CEO on not having more yearly games: 'Our cadence is not annual'
4005d
ago
Interview
examiner.com
120°
4
Konami Acknowledges Excitement and Enthusiasm for More Castlevania Amid Dead Cells DLC Launch
1215d
ago
Interview
ign.com
120°
1
Final Fantasy XII Devs Explain Why It's Re-emerging After 11 Years
3406d
ago
Interview
gamespot.com
120°
6
Devil May Cry 5: Capcom almost had Dante 'wield a saxophone', 'use figure skating weapons'
2710d
ago
Interview
dailystar.co.uk
120°
id Software: Avoiding cannibalization in the post-apocalypse
2923d
ago
Interview
gamesindustry.biz
120°
4
Death Stranding Interview - Hideo Kojima Talks Development
3114d
ago
Interview
playstationlifestyle.net
120°
2
Remnant: From the Ashes Interview - Gunfire Talks Post-Launch Plans, Would Love Crossplay
2517d
ago
Interview
wccftech.com
120°
5
HITMAN's Creative Director on Why the Episodic Format Is Perfect for the Franchise
3538d
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Interview
wccftech.com
120°
2
The Expanded Scope of Kingdom Come: Deliverance and The Road Ahead
3462d
ago
Interview
gameumentary.com
120°
Watch Dogs – and how Ubisoft is planning the next decade of game design
4756d
ago
Interview
guardian.co.uk
120°
6
PS4 Potential Detailed By SOE John Smedley
4619d
ago
Interview
gamerhub.tv
120°
4
Cory Barlog on reimagining Kratos as a father, past mistakes and almost having to lose the son
3034d
ago
Interview
telegraph.co.uk
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120°
6
Mavericks: Proving Grounds is a 1000 Player Battle Royale Game with Serious Potential; Full Q&A
3004d
ago
Interview
twinfinite.net
120°
7
Gavin Moore Talks Puppeteer, How to Write Games and why “Variation is Everything”
4740d
ago
Interview
playstationlifestyle.net
120°
3
Naoki Yoshida Talks The Future Of Final Fantasy XIV (TSA)
3140d
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Interview
thesixthaxis.com
120°
1
Red Dead, GTA Company Responds To Fortnite's Massive Success
2976d
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Interview
gamespot.com
120°
3
Why did Blizzard craft an engrossing story for Overwatch, then toss it away?
3685d
ago
Interview
digitaltrends.com
120°
4
‘Nioh 2’ Reinvigorates the ‘Souls-like’ by Doubling Down on Demonic Difficulty - Interview
2345d
ago
Interview
fandom.com
120°
10
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3860d
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Interview
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120°
11
NIS America and Nihon Falcom on how to save the JRPG
3142d
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Interview
mcvuk.com
120°
4
Interview with Middle-earth: Shadow of War Live Action Trailer Director
3208d
ago
Interview
pcaficionado.com
120°
18
Sony’s Stance On Cross-Play Will Eventually Soften, Says Dev
2662d
ago
Interview
gamingbolt.com
120°
8
Ubisoft exclusive: 'Watch Dogs', 'The Division' and making brand decisions
4595d
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Interview
examiner.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
71d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
71d
ago
Article
daynglsgameguides.com
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