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80°
1
Atomfall Dev Talks Development and What's Next
433d
ago
Interview
gamerant.com
60°
How Predecessor Rose From The Ashes Of A Cancelled Epic Game
433d
ago
Interview
thegamer.com
70°
Fallout 76 Ghoul Q&A - 'The Game Is Thriving and We Have No Plans to Stop'
435d
ago
Interview
wccftech.com
60°
Exclusive: Warframe: 1999 & Techrot Encore Associate Art Director and Weapons Art Lead Interview
441d
ago
Interview
lordsofgaming.net
60°
Exclusive: Warframe: 1999 & Techrot Encore Principal Writer Interview
441d
ago
Interview
lordsofgaming.net
60°
1
Kotaro Uchikoshi Details His Process for Creating Mysteries
442d
ago
Interview
gamerant.com
60°
'There is No Correct Route': Atomfall Dev Talks Bringing its World to Life
445d
ago
Interview
gamerant.com
60°
2
Will Fortnite Ever Get a Spawn Skin? Todd McFarlane Thinks 'Maybe It’s Time' to Call Epic Games
447d
ago
Interview
thedirect.com
80°
1
Bear McCreary was 'shocked' when Cory Barlog revealed the direction he wanted for the GoW soundtrack
449d
ago
Interview
videogamer.com
210°
16
God of War composer Bear McCreary reveals E3 reveal was the "greatest night of my creative life"
454d
ago
Interview
videogamer.com
60°
Final Fantasy 14 Roleplayers Comment on Content Drought Criticisms
458d
ago
Interview
gamerant.com
70°
2
Atomfall dev reveals "bonkers" choices will have a "huge" influence on the game's world
462d
ago
Interview
videogamer.com
60°
1
Laika: Aged Through Blood Devs Talks Present and Future Plans for The Brainwash Gang
471d
ago
Interview
gamerant.com
110°
6
[Interview] Aspyr talks Tomb Raider 4-6 Remastered
472d
ago
Interview
nintendoeverything.com
110°
2
Diablo creator David Brevik doesn't vibe with today's rapid ARPGs
473d
ago
Interview
videogamer.com
50°
Interview: Terminal Velocity Returns -- Gamerhub UK
474d
ago
Interview
gamerhub.co.uk
60°
Apex Legends lead believes live-service instability demands huge gameplay changes
476d
ago
Interview
videogamer.com
60°
How Final Fantasy creator Hironobu Sakaguchi's past, present and future can be found in Fantasian
490d
ago
Interview
eurogamer.net
70°
4
"You Can't Make A Serious Majima Game" Say Like A Dragon: Pirate Yakuza In Hawaii Devs
495d
ago
Interview
thegamer.com
100°
8
How Need for Speed has reinvented itself for 30 years
518d
ago
Interview
traxion.gg
60°
Dead Island 2 PS5 Pro Q&A - Same Settings as PC's High Preset
525d
ago
Interview
wccftech.com
90°
Tomb Raider IV-VI Remastered: An Exclusive Interview with Aspyr
525d
ago
Interview
thexboxhub.com
70°
Metal Slug Tactics’ Soundtrack is a Wild Ride - Here’s the Genius Behind It
527d
ago
Interview
cogconnected.com
80°
Neil Newbon On Becoming Warframe 1999s Antagonist with Digital Extremes
529d
ago
Interview
cgmagonline.com
350°
22
Ubisoft’s handling of cancelled PlayStation exclusive Wild was ‘a real scandal’, director claims
532d
ago
Interview
videogameschronicle.com
230°
60
Dragon Age: The Veilguard interview: "It was never going to match the DA4 in people's minds"
538d
ago
Interview
eurogamer.net
250°
12
The PlayStation 30th anniversary interview with Shawn Layden: "It was a fight to get the Sony name"
539d
ago
Interview
eurogamer.net
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