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140°
5
Assassin's Creed Mirage Q&A - Ubisoft Confirms the Ability to Hit Any Target in Any Order
1074d
ago
Interview
wccftech.com
140°
12
PlayStation confident in PS Plus strategy as it readies PS5 game streaming
1077d
ago
Interview
gamesindustry.biz
160°
5
Sonic Superstars Developers Explain Why They're Finally Abandoning Green Hill Zone
1082d
ago
Interview
ign.com
150°
9
Preparing Final Fantasy Pixel Remaster for the Switch and PS4
1087d
ago
Interview
siliconera.com
100°
Diablo IV interview: Paragon system, PvP, replayability and more
1088d
ago
Interview
blog.playstation.com
120°
4
An interview with the development team of 'Armored Core VI'
1089d
ago
Interview
bbs-ruliweb-com.translate.goog
120°
1
Diablo 4 devs know you’ll “break the game,” but they’re not worried
1091d
ago
Interview
pcgamesn.com
190°
12
Bungie Unveils PlayStation Showcase Surprises
1097d
ago
Interview
bungie.net
290°
52
Boosteroid: There's No Evidence of Activision Joining the Cloud Soon; CMA Is Slowing Innovation
1118d
ago
Interview
wccftech.com
150°
12
Marvel's Midnight Suns director "totally gets" the backlash around its card battles
1125d
ago
Interview
rockpapershotgun.com
100°
4
Diablo IV Endgame Q&A - Devs Confirm It'll Never Be an MMO, Though Roles Mechanics May Be Expanded
1140d
ago
Interview
wccftech.com
100°
8
The Lord of the Rings: Gollum will be an authentic adaptation of Tolkien's books
1145d
ago
Interview
www-sector-sk.translate.goog
120°
4
Konami Acknowledges Excitement and Enthusiasm for More Castlevania Amid Dead Cells DLC Launch
1171d
ago
Interview
ign.com
120°
5
Producer Hirabayashi and Director Anpo talk about the pressure of developing a masterpiece remake
1179d
ago
Interview
www-inside--games-jp.translate.goog
120°
5
Koei Tecmo on Fatal Frame: Mask of the Lunar Eclipse - decision to remaster, updating graphics, more
1185d
ago
Interview
nintendoeverything.com
150°
6
Marvel's Avengers Creative Director Apologizes for the Whole Thing
1190d
ago
Interview
gamesradar.com
170°
13
Atomic Heart Bonus Q&A - Full PC Specs Reveal & Shader Comp Info; Devs Talk Final Build Improvements
1202d
ago
Interview
wccftech.com
330°
35
EA Originals: "We are moving away from niche"
1205d
ago
Interview
gamesindustry.biz
270°
14
Why Capcom Changed Ashley In Resident Evil 4
1209d
ago
Interview
gameinformer.com
300°
43
Gran Turismo 7 Creator Says It Takes 270 Days To Make Each Car From Scratch
1230d
ago
Interview
game-watch-impress-co-jp.translate.goog
130°
3
‘God of War Ragnarok’ director talks about managing team burnout
1258d
ago
Interview
washingtonpost.com
170°
9
Exclusive: The First Armored Core 6 Details With Hidetaka Miyazaki and Masaru Yamamura
1261d
ago
Interview
ign.com
160°
24
A year after launch, Battlefield 2042 wants a second chance: 'We're feeling really good'
1270d
ago
Interview
pcgamer.com
100°
12
Criterion has hopes for a Burnout return, but there are no 'immediate plans'
1275d
ago
Interview
eurogamer.net
120°
8
Sony's Santa Monica Studio continues to lead with 'God of War Ragnarök'
1287d
ago
Interview
latimes.com
110°
$4000 later, he’s starting a family: For some, MW2's Burger King skin grey market is paying out big
1302d
ago
Interview
vg247.com
150°
18
Why PlayStation London Studio is leaving VR to create a fantasy online combat game
1307d
ago
Interview
gamesindustry.biz
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