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240°
9
Interview: Director of Deus Ex on the Past and the Future of the Franchise
1641d
ago
Interview
nikoofarmusic.com
240°
22
Final Fantasy 12: The Zodiac Age To Have Better Visuals and Be "More Player Friendly"
3277d
ago
Interview
cogconnected.com
240°
40
PlayStation will make more live service games, but won’t abandon roots, studio chief says
1351d
ago
Interview
axios.com
240°
36
Resident Evil 7: Capcom would like to see only 9:10 in review ratings
3471d
ago
Interview
gametransfers.com
240°
40
600 Platinum and Counting, Meet the Arab Gamers Who Did the Impossible
4579d
ago
Interview
at7addak.com
240°
27
Yakuza and Persona are 'on that list' of games Sega wants to bring to PC
3288d
ago
Interview
pcgamer.com
240°
46
Cerny: PS4 Devs Will Get More Out Of The Hardware In 'Year Three Or Four'
4676d
ago
Interview
polygon.com
240°
27
Project Phoenix Focuses on Story, Not Graphics or DLC. PS4, Vita, same day as all versions.
4686d
ago
Interview
usgamer.net
240°
25
SpeedTree Interview: Cloud Computing, Next Gen Consoles, Realistic Foliage and More
4657d
ago
Interview
gamingbolt.com
240°
22
Shenmue III Yu Suzuki interview – ‘I can make the whole game you imagined'
3213d
ago
Interview
metro.co.uk
240°
66
Sony was worried about a female protagonist in Killzone dev's new IP
4016d
ago
Interview
polygon.com
240°
51
Far Cry 5 Creative Director: The Game is a Product of What's Happening in Our World Today
3308d
ago
Interview
twinfinite.net
240°
25
No Man's Sky director: 'we still work all night' (Wired UK)
3754d
ago
Interview
wired.co.uk
240°
1
EA DICE’s lead designer answers our questions about Battlefield 1
3692d
ago
Interview
venturebeat.com
240°
28
PS4 Could Have Launched Without Hard Drive and 4GB Ram
4360d
ago
Interview
ca.ign.com
230°
33
Witcher 3 Interview: “45 Minutes To Traverse the Damn Map….on Horseback!”
4707d
ago
Interview
puresophistry.com
Ad
240°
34
Media Molecule on Tearaway, the Vita, their PS4 Game, LittleBigPlanet and Having Fun
4714d
ago
Interview
playstationlifestyle.net
230°
13
No Man’s Sky developer talks the game's delayed launch, Minecraft influence, and epic scale
3602d
ago
Interview
standard.co.uk
230°
44
DriveClub Interview: PS4 Advantages, Dedicated Servers, Customisation, Club Progress And More
4712d
ago
Interview
gamingbolt.com
230°
24
DriveClub interview: "It takes 7 months to model one car"
4602d
ago
Interview
teamvvv.com
230°
60
Why Isn't Media Molecule's Dreams Out Yet?
2799d
ago
Interview
gameinformer.com
230°
25
Destiny: Bungie Opens The Floodgates On Its ‘Shared World Shooter’
4815d
ago
Interview
x360magazine.com
230°
11
Crytek’s Technical Director On PS4 Pro’s Capability: ‘We’ve Only Started Scratching The Surface’
3505d
ago
Interview
gamingbolt.com
230°
15
Mass Effect's director thinks Legendary Edition will change your mind about that infamous ending
1860d
ago
Interview
cnet.com
230°
32
Guillermo Del Toro Laments What Silent Hills Could've Been
4050d
ago
Interview
ign.com
230°
10
Death Stranding: Mads Mikkelsen On Working With Hideo Kojima
3480d
ago
Interview
ign.com
230°
42
Sony on PS4 vs. Xbox One: "It's nice to feel you're ahead"
4681d
ago
Interview
gamespot.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
47d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
47d
ago
Article
daynglsgameguides.com
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Page: 25
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