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Page: 18
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300°
27
Dev Lauds SSD Inclusion In PS5 And Xbox Scarlett, ‘Load Times Will Never Be The Same’
2515d
ago
Interview
gamingbolt.com
290°
52
Boosteroid: There's No Evidence of Activision Joining the Cloud Soon; CMA Is Slowing Innovation
1129d
ago
Interview
wccftech.com
290°
17
Bloodstained is Castlevania for a new generation
3883d
ago
Interview
redbull.com
290°
60
EA DICE Boss Rebecka Coutaz Interview: "We want to be proud of Battlefield 2042"
1445d
ago
Interview
gamesindustry.biz
290°
26
Troy Baker Discusses His Return as Joel in The Last of Us Part II
2604d
ago
Interview
onlysp.com
290°
7
PS4 Exclusive Ready To Run Dev On PS4 Architecture/GDDR5 RAM, Resolution, Xbox One Version And More
4502d
ago
Interview
gamepur.com
290°
32
An Interview With Michael Pachter: PS Now, E3 Announcements, Xbox One Cloud And More
4415d
ago
Interview
gamingbolt.com
290°
97
Games Line-up Will Make Xbox One A Success, Insists Microsoft
4664d
ago
Interview
techradar.com
290°
40
Dev On Why Orcs Must Die! Unchained Is A PS4 Console Exclusive, No Xbox One Version ‘On The Radar’
3458d
ago
Interview
gamingbolt.com
290°
10
Stefanie Joosten talks to Pause Resume
3522d
ago
Interview
pauseresume.com
290°
3
Meet Britt Baron and Briana White, the voice actors behind Tifa and Aerith in Final Fantasy 7 Remake
2237d
ago
Interview
gamesradar.com
290°
39
‘Nioh’ Is a Richly Detailed, Devilishly Challenging RPG That’s Just Too Tough for Me
3427d
ago
Interview
waypoint.vice.com
290°
17
Quantic Dream's Tech Demos And Mysterious PlayStation 4 Project
4636d
ago
Interview
gameinformer.com
290°
34
Nihon Falcom's President on Why It's Not Supporting Switch More, Lessons Learned From Ys 8, and More
2518d
ago
Interview
usgamer.net
290°
29
Horizon: Zero Dawn Dev Talks Delay and Why It Chose a Female Hero
3636d
ago
Interview
gamespot.com
290°
16
Stefanie Joosten talks about playing Quiet in Metal Gear Solid V: The Phantom Pain
4066d
ago
Interview
metalgearinformer.com
Ad
290°
41
Pachter on the PlayStation 4, Cloud gaming and the damage multiplayer is doing to the industry
4863d
ago
Interview
digitallydownloaded.net
290°
50
Outlast Developer: We’ll Be Taking Advantage Of The PS4′s GDDR5 RAM, Will Have Exciting Features
4714d
ago
Interview
gamingbolt.com
290°
32
Dark Souls and Bloodborne Creator Says Elden Ring Is a Vast Open-World Souls-Like Game
2551d
ago
Interview
ign.com
290°
14
Ghost of Tsushima Creative Director on Moving Away From Infamous' Karma Meter
2210d
ago
Interview
ign.com
280°
37
The Challenges of Bringing the Gran Turismo of PC to PS4 and Xbox One
3568d
ago
Interview
gadgets.ndtv.com
280°
30
Why did Dreams take Media Molecule seven years to make?
2304d
ago
Interview
eurogamer.net
290°
14
The Last of Us Part II isn’t just Naughty Dog’s most ambitious game — it’s the most accessible, too
2196d
ago
Interview
theverge.com
280°
11
'Tomb Raider: Definitive Edition' exclusive: PS4 and Xbox One features plus developing differences
4517d
ago
Interview
examiner.com
280°
39
Todd Howard Talks Starfield, Elder Scrolls 6, Fallout 76, Terminator, and More
2558d
ago
Interview
ign.com
280°
39
Ovosonico Head on the Industry's Future: 'PlayStation Will Likely Become a Streaming Channel'
2280d
ago
Interview
wccftech.com
280°
22
Electronic Arts talks DRM, used games and canceling online pass
4743d
ago
Interview
polygon.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
37d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
37d
ago
Article
daynglsgameguides.com
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Page: 18
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