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180°
10
Wattam and Katamari creator talks being canceled by Sony, poop, and embarrassment
2358d
ago
Interview
gamerevolution.com
100°
Roger Clark on bringing Red Dead's Arthur Morgan to life
2368d
ago
Interview
gamereactor.eu
130°
3
2K opens Cloud Chamber to build "another unforgettable BioShock experience"
2368d
ago
Interview
gamesindustry.biz
120°
Meet "Project I," the first sci-fi game based on Stanislaw Lem's books | Gamepressure
2370d
ago
Interview
gamepressure.com
110°
2
Naughty Dog president on how games changed since the first PlayStation: They’re barely recognizable
2372d
ago
Interview
theverge.com
100°
3
Final Fantasy XIV, Designing Success and Future Thinking - Naoki Yoshida Interview
2373d
ago
Interview
wccftech.com
100°
1
Interview With The Dark Pictures Anthology: Man Of Medan Actress Ayisha Issa
2375d
ago
Interview
thegamer.com
150°
5
Amanita Design Interview: 4 Games in the Works Including Disturbing “Not for Kids” Horror
2377d
ago
Interview
wccftech.com
370°
76
EA: "Cloud gaming is going to bring in another billion players"
2381d
ago
Interview
gamesindustry.biz
120°
3
Blazblue Cross Tag Battle Producer Would Like to Add Muv-Luv, Fate/Grand Order, and More
2384d
ago
Interview
translate.google.com
260°
20
Housemarque’s Harry Krueger: AAA Game Cuts All “Unnecessary Fat,” Remasters a Possibility
2384d
ago
Interview
wccftech.com
320°
36
Xbox Scarlett’s GDDR6 RAM Will Offer “Big Leap” in Data Transfer Rates With CPU – Dev
2384d
ago
Interview
gamingbolt.com
160°
24
Control Devs say PS5 will let us "Have Much More Detail in the Game Worlds than Before"
2385d
ago
Interview
gamesradar.com
110°
2
Life is Strange 2's content changed after player feedback
2386d
ago
Interview
gamereactor.eu
110°
1
Necrobarista Dev Is Aiming to Become 'the Studio Ghibli of Visual Novels'
2387d
ago
Interview
escapistmagazine.com
100°
2
Interview with Brenda Romero about the era of prohibition in Empire of Sin
2393d
ago
Interview
translate.google.sk
220°
12
Mads Mikkelsen on 'Death Stranding': “I’ve Never Seen Anything Like It”
2395d
ago
Interview
gq.com
100°
1
Square Enix on the Return of Romancing SaGa 3
2395d
ago
Interview
gamereactor.eu
140°
6
‘Death Stranding’: How PlayStation Tackled the Unique, Mysterious Marketing Campaign
2397d
ago
Interview
variety.com
110°
1
Interview with Watch Dogs: Legion Team Lead Narrative Designer Kaitlin Tremblay
2397d
ago
Interview
thegamer.com
200°
39
With Death Stranding, Hideo Kojima wants to fight hatred on social media: "It's time to reconnect"
2398d
ago
Interview
translate.google.com
230°
14
Blizzard explains how Diablo IV is different from Diablo III
2398d
ago
Interview
venturebeat.com
110°
6
Patrice Désilets Interview: Ancestors Difficulty “On You,” 1666 Amsterdam Very Likely Next
2399d
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Interview
wccftech.com
100°
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Stellaris: Federations PDXCON 2019 Interview - New Origins, New Races and More
2401d
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Interview
wccftech.com
140°
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What does the future hold for Street Fighter 5?
2401d
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Interview
eurogamer.net
110°
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Swery Interview: Up to 5 Projects in the Works, Deadly Premonition 2 isn’t Just “More”
2401d
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Interview
wccftech.com
230°
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Suda 51 Interview: No More Heroes 3 Boss Fuses Thanos, Venom, Joker, Open World Confirmed
2402d
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Interview
wccftech.com
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