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120°
4
PlanetSide 2 Interview - It's Back and Here to Stay
2187d
ago
Interview
wccftech.com
220°
34
Why The Last of Us 2 is so dark
2187d
ago
Interview
stuff.co.nz
150°
MK11: Ed Boon talks Mileena, mini-games and leveraging Mortal Kombat history
2188d
ago
Interview
dailystar.co.uk
170°
8
How Naughty Dog made enemies smarter in The Last of Us 2
2188d
ago
Interview
ungeek.ph
140°
30
The Outer Worlds devs on early development, making a compact RPG, Switch port, more
2189d
ago
Interview
nintendoeverything.com
290°
14
The Last of Us Part II isn’t just Naughty Dog’s most ambitious game — it’s the most accessible, too
2189d
ago
Interview
theverge.com
100°
3
Final Fantasy 7 Remake interview: developers talk fan reaction, hard mode and balance - VG247
2191d
ago
Interview
vg247.com
320°
36
PS5 event set for June 4, PlayStation CEO says supplies look good for launch
2191d
ago
Interview
cnet.com
100°
Dying Light 2 Is in 'the Last Stretch': Techland Refutes Reports of Studio Troubles
2191d
ago
Interview
escapistmagazine.com
120°
12
Are there real creators in Japan? The reason why Hideo Kojima sticks to "writership"
2192d
ago
Interview
translate.google.com
110°
2
Dead by Daylight Interview | A Deeper Look Inside the Silent Hill Expansion
2195d
ago
Interview
primagames.com
100°
3
Ghost of Tsushima interview: Nature sprawls in PS4’s epic samurai swan song
2195d
ago
Interview
techradar.com
140°
3
FFVII Remake Producer & Co-Director on Development, Launch, and Being Grateful for the Fans
2197d
ago
Interview
pushsquare.com
120°
4
How the Studio Behind The Last Guardian Helped Ghost of Tsushima Find Its Direction
2199d
ago
Interview
usgamer.net
110°
2
Ghost Of Tsushima's Long Journey To Release, Unlikely Inspiration, And Intricate Combat
2200d
ago
Interview
gamespot.com
100°
Final Fantasy VII Remake Creators Answer Our Questions About Summons, Combat, And Dance Scenes
2200d
ago
Interview
gameinformer.com
110°
3
Ghost of Tsushima interview: On waypoints, inspirations, and more
2200d
ago
Interview
androidcentral.com
130°
7
Jessie's Voice Actress Talks Final Fantasy VII: Part 2 Theories and Inspiration
2200d
ago
Interview
inverse.com
190°
19
Ghost of Tsushima Won't Require You to Pick Ghost or Samurai and the Narrative Isn't Impacted Either
2201d
ago
Interview
wccftech.com
140°
4
Ghost of Tsushima interview: combat, exploration, morality, themes, and the world
2201d
ago
Interview
vg247.com
190°
2
Sucker Punch Explains The Life Of The Samurai In Ghost Of Tsushima
2202d
ago
Interview
gameinformer.com
210°
3
Call of Duty: Warzone Interview: Its Runaway Success, And What's Next
2202d
ago
Interview
usgamer.net
360°
55
Ghost of Tsushima Is Sucker Punch's 'Biggest Game' Ever
2202d
ago
Interview
ign.com
290°
14
Ghost of Tsushima Creative Director on Moving Away From Infamous' Karma Meter
2203d
ago
Interview
ign.com
140°
4
War Stories: Alan Wake’s transformation emerged from a two-month “sauna”
2204d
ago
Interview
arstechnica.com
110°
2
Uncovering Dying Light 2 - An Interview With Lead Game Designer Tymon Smektała
2214d
ago
Interview
thekoalition.com
120°
1
Gaijin Talks Enlisted; RT Cores, NVIDIA DLSS 2.0 and DX12 Ultimate Support Coming
2215d
ago
Interview
wccftech.com
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