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2
Marie Rose: The making of Dead or Alive's doll-faced superstar
2290d
ago
Interview
digitallydownloaded.net
170°
2
Why Did Kratos Need a Stunt Double for God of War?
2330d
ago
Interview
sector.sk
190°
11
If Devil May Cry 3 Hadn't Been a Huge Success, Its Development Team Would Have All Quit
2331d
ago
Interview
usgamer.net
130°
4
"I Wish People Were More Curious About What It Takes to Make a Game" — Interview With Austin Wintory
2334d
ago
Interview
onlysp.escapistmagazine.com
510°
Hot
56
The Last of Us director Bruce Straley on ludonarrative dissonance
2374d
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Interview
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180°
10
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2394d
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Interview
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110°
2
Naughty Dog president on how games changed since the first PlayStation: They’re barely recognizable
2408d
ago
Interview
theverge.com
220°
16
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ago
Interview
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110°
3
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2507d
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Interview
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400°
93
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2519d
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Interview
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110°
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2523d
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Interview
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100°
9
Looking Back on Final Fantasy X With Producer Yoshinori Kitase
2557d
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Interview
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260°
14
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2558d
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Interview
gameinformer.com
130°
9
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2617d
ago
Interview
dualshockers.com
100°
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2632d
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Interview
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100°
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2638d
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Interview
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170°
7
Obsidian’s Star Wars: Knights of the Old Republic 3 was about battling ancient, monstrous Sith lords
2641d
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Interview
vg247.com
190°
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2648d
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Interview
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230°
39
Days Gone 'not that different from Syphon Filter' says Sony Bend creative director
2679d
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Interview
dailystar.co.uk
100°
2
David Adams talks about Gunfire Games and future of Darksiders
2701d
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Interview
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100°
1
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2704d
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Interview
gameinformer.com
120°
6
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2732d
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Interview
arstechnica.com
180°
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2761d
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110°
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Interview
alternativemagazineonline.co.uk
130°
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170°
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110°
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2874d
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Interview
kotaku.com
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