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Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories
29d
ago
Interview
powerupgaming.co.uk
40°
Pixels in the Blood: The Journey of Rob Hewson
34d
ago
Interview
sector.sk
40°
1
Dragon Age Lead Says Including World State Reactivity Felt Like It Was "Irrelevant Or Not Enough"
70d
ago
Interview
thegamer.com
50°
Grand Theft Auto Relied on "Illusions" Over Simulation, According to Obbe Vermeij
89d
ago
Interview
gtaboom.com
50°
GTA III Started Before It Was Approved - Inside the “20% Rule” and the Bigfoot Myth
89d
ago
Interview
gtaboom.com
40°
How DiRT 2 inspired Forza Horizon’s secret ingredient
139d
ago
Interview
traxion.gg
40°
How DiRT 2 inspired Forza Horizon’s secret ingredient
150d
ago
Interview
traxion.gg
60°
Interview with ex-Fear Factory drummer Raymond Herrera
167d
ago
Interview
storymode.info
160°
13
Peter Moore sheds new light on its fierce battle with PlayStation and the origins of the console war
181d
ago
Interview
eurogamer.net
190°
5
Rockstar co-founder Dan Houser explains why open world spy game Agent never worked out
198d
ago
Interview
pcgamer.com
60°
How Shuhei Yoshida Shaped PlayStation And The Way We Play
202d
ago
Interview
gamespot.com
70°
Ex-CoD director stopped making foreign countries the enemy, 'I want to go to those countries'
254d
ago
Interview
pcgamer.com
100°
5
Square Enix creators celebrate 25 years of FINAL FANTASY IX
260d
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Interview
square-enix-games.com
50°
Inside F1 Race Stars: When Formula 1 rivalled Mario Kart
308d
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Interview
traxion.gg
50°
2
How Driver: San Francisco took the series in a daring new direction
315d
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Interview
traxion.gg
70°
1
Interview: Plants vs. Zombies Composer Talks Charm, Humor, and Musical Mayhem
335d
ago
Interview
gamerant.com
170°
4
Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB
370d
ago
Interview
videogamer.com
70°
Overwatch’s Success Has Been ‘Life-Changing’ For Zenyatta Voice Actor Feodor Chin
377d
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Interview
cgmagonline.com
60°
Interview: Atelier Yumia Lead Talks Inspirations, New Features & Improvements On Ryza 3
452d
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Interview
dualshockers.com
160°
10
Diablo creator explains he had to leave Marvel Heroes “for my sanity”, still feels “guilty”
459d
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Interview
videogamer.com
100°
8
How Need for Speed has reinvented itself for 30 years
510d
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Interview
traxion.gg
250°
12
The PlayStation 30th anniversary interview with Shawn Layden: "It was a fight to get the Sony name"
531d
ago
Interview
eurogamer.net
80°
1
Silent Hill 2’s Narrative Designer On Remaking A Classic And The Future Of Bloober Team
539d
ago
Interview
thegamer.com
60°
Need for Speed: The Run originally let you get out of the car without QTEs
543d
ago
Interview
traxion.gg
50°
Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con
558d
ago
Interview
cgmagonline.com
250°
27
Shoving Skyrim on PS3 was a “Herculean Effort” for Bethesda as devs worked tirelessly
572d
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Interview
videogamer.com
30°
A Conversation with Jordan Mechner: Creator of Prince of Persia and New Graphic Novel Replay
573d
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Interview
vgchartz.com
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