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Philippe Morin
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Philippe Morin
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330°
46
Outlast II Runs at Native 4K@60FPS on XB1X; Developer Is Happy With Game's Sales
3131d
ago
Interview
wccftech.com
290°
50
Outlast Developer: We’ll Be Taking Advantage Of The PS4′s GDDR5 RAM, Will Have Exciting Features
4702d
ago
Interview
gamingbolt.com
60°
Don't think of going indie as romantic, says Outlast dev
4582d
ago
Interview
gamesindustry.biz
80°
2
Interview: Taking Risks And Reaping Rewards With Outlast Developer Red Barrels
3576d
ago
Interview
pressa2join.com
90°
9
Outlast 2's AI Has Been Rewritten from Scratch; An Outlast VR Game Is Probably Going to Happen
3682d
ago
News
wccftech.com
20°
Interview: Red Barrels Designer Philippe Morin On Crafting First-Person Horror In 'Outlast'
4952d
ago
Interview
multiplayerblog.mtv.com
30°
How indies made horror mainstream again
4276d
ago
Interview
gamestm.co.uk
40°
From Zero to 15 Million: The Story of Outlast
2932d
ago
Article
gamesindustry.biz
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