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100°
12
Criterion has hopes for a Burnout return, but there are no 'immediate plans'
1303d
ago
Interview
eurogamer.net
110°
$4000 later, he’s starting a family: For some, MW2's Burger King skin grey market is paying out big
1330d
ago
Interview
vg247.com
150°
18
Why PlayStation London Studio is leaving VR to create a fantasy online combat game
1336d
ago
Interview
gamesindustry.biz
130°
4
Doom meets Civilization as strategy game set in Hell gets AAA remake
1341d
ago
Interview
pcgamesn.com
140°
23
Resident Evil Code Veronica Remake Is a 'Maybe', Given the Opportunity, Says Dev
1341d
ago
Interview
wccftech.com
120°
13
Interview: What does Iron Man mean for the future of Dead Space? | VGC
1347d
ago
Interview
videogameschronicle.com
260°
17
Exclusive: Need for Speed Unbound Has Finally Been Revealed, And It Looks Very Different
1355d
ago
Interview
ign.com
240°
40
PlayStation will make more live service games, but won’t abandon roots, studio chief says
1359d
ago
Interview
axios.com
330°
38
Bandai Namco: "Elden Ring is just the beginning"
1359d
ago
Interview
gamesindustry.biz
110°
No Man's Sky - Sean Murray talks Switch, this week's 4.0 update, and the future
1359d
ago
Interview
eurogamer.net
180°
13
Steam Deck Interview: Valve Says Slimmer Steam Deck Has Drawbacks, Offers Dock Status Update
1360d
ago
Interview
ign.com
180°
14
The Callisto Protocol’s AI is more interested in scaring you than killing you
1362d
ago
Interview
vg247.com
550°
Hot
41
I’m as shocked as you, but Dead Island 2 is one of the best-looking games I’ve played this year
1365d
ago
Interview
vg247.com
180°
32
Dead Island 2 developer defends breakable weapons: “Guns have ammo, weapons degrade”
1365d
ago
Interview
vg247.com
190°
30
EA and Marvel to create AAA Iron Man game: "It’s about giving developers freedom"
1372d
ago
Interview
gamesindustry.biz
270°
67
Dead Island 2 consulted diversity council for “representative” LA
1373d
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Interview
theloadout.com
110°
3
Tekken 8: The Exclusive First Interview with Katsuhiro Harada - ‘A Turning Point’
1377d
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Interview
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310°
32
Square Enix 'got a good laugh' out of the reactions to last month's Forspoken trailer
1380d
ago
Interview
eurogamer.net
150°
23
Yves Guillemot: "I think we are a company that can be proud of itself"
1381d
ago
Interview
gamesindustry.biz
140°
9
What Is Assassin’s Creed Infinity? Ubisoft Explains the Next Phase of its Historical Series
1382d
ago
Interview
ign.com
140°
33
Xbox: TV key to taking cloud gaming mainstream
1394d
ago
Interview
gamesindustry.biz
210°
12
Elden Ring publisher ‘working to secure IP and partnerships’ amid M&A spree
1399d
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Interview
gamesindustry.biz
130°
25
Broadening Saints Row's humour to expand its audience
1401d
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Interview
gamesindustry.biz
400°
52
Square Enix's Western studios were a "train wreck in slow motion"
1429d
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gamesindustry.biz
200°
24
Deathloop creators may never make a linear campaign like Dishonored again, and that's fine
1434d
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Interview
rockpapershotgun.com
190°
15
The Callisto Protocol: Glen Schofield On The Game's Origin + Exclusive Gameplay
1438d
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Interview
gameinformer.com
180°
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Square Enix on "FFVII Rebirth," "CC FFVII R" at the "FFVII" 25th anniversary special program
1443d
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Interview
translate.google.com
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