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30°
Chaos Zero Nightmare Interview - Director Discusses Roguelike Gameplay, Mid-Core Aims, and LEGO Sets
245d
ago
Interview
simulationdaily.com
30°
Crusader Kings 3 All Under Heaven Interview - Developers Discuss the Biggest CK3 Expansion Ever
245d
ago
Interview
simulationdaily.com
30°
Marvel Rivals dev interview - Disney+'s Marvel Zombies was "a natural fit" for new PvE mode
245d
ago
Interview
gosugamers.net
30°
Exclusive: Monster Train 2: Echoes From the Void first details
246d
ago
Interview
pcgamer.com
40°
Arc Raiders designer says Marathon's reception 'was a great A/B test'
246d
ago
Interview
pcgamer.com
60°
1
Final Fantasy VII Rebirth Q&A with Director - No DLC for Rebirth, But There's a Chance for Part 3
246d
ago
Interview
wccftech.com
40°
Silent Planet Devs on Feature Reveals, and the Evolution of The Upcoming Cosmic Metroidvania
248d
ago
Interview
nettosgameroom.com
40°
1
Fatal Fury: City of the Wolves Game Director and Producer Talks Joe Higashi's Return
250d
ago
Interview
thenerdstash.com
40°
Nioh 3 Tokyo Game Show 2025 Hands-On Preview and Interview
250d
ago
Interview
wccftech.com
80°
Aaron Paul Opens Up About Dispatch: 'It Was Honestly A Very Confusing Process For Me'
251d
ago
Interview
gameinformer.com
40°
Talking Astro Burn and Game Creation With HaZ Dulull
255d
ago
Interview
gamerhub.co.uk
40°
Interview - Minh “Gooseman” Le on Alpha Response
255d
ago
Interview
sector.sk
40°
Transport Fever 3 Interview - New Features, Helicopters, Gameplay, and Much More
255d
ago
Interview
simulationdaily.com
50°
Huge buzz but a big gamble: Battlefield 6 takes aim at Call of Duty
256d
ago
Interview
bbc.com
40°
Cult of Blood - Interview With the Developers of the New Indie Horror Inspired by a True Story
258d
ago
Interview
nettosgameroom.com
40°
Absolum interview: How the beat 'em up's developers created four fabulous characters
258d
ago
Interview
pcgamer.com
30°
Clair Obscur's director talks success, "art house" aspirations and the scope of future projects
259d
ago
Interview
eurogamer.net
70°
2
Why Wreckreation’s creators think Burnout fans will “feel right at home”
259d
ago
Interview
traxion.gg
60°
Fallout 76 devs on how they fit New Vegas, Walton Goggins into their next update
260d
ago
Interview
polygon.com
60°
Revolution Software Is Raising The Bar Even Higher With Broken Sword: The Smoking Mirror Reforged
260d
ago
Interview
thegamer.com
40°
War Thunder Path Tracing Q&A with Gaijin - FSR 4, OMM and SER Support Coming Soon
260d
ago
Interview
wccftech.com
40°
Duet Night Abyss producer says keeping players satisfied is key for stable monetization
262d
ago
Interview
automaton-media.com
50°
MARVEL Tōkon: Fighting Souls Interview
262d
ago
Interview
blog.playstation.com
40°
The Journey to Gooey: Veteran Developers Phil Brown and Ben Darling on Decades of Gaming
263d
ago
Interview
nettosgameroom.com
40°
Chaos Zero Nightmare Director Reveals Inspirations Behind New Mobile Deck-Builder
263d
ago
Interview
hardcoregamer.com
70°
3
FFVII Remake director says the key to a good-looking Switch 2 port is not compromising on lighting
264d
ago
Interview
automaton-media.com
50°
Rise of Piracy Interview: Developer Talks About Why This Might be the Go-to Piracy Game
265d
ago
Interview
thethumbwars.com
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