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70°
Dune Awakening lead says his “heart goes out” for Elder Scrolls Online devs
325d
ago
Interview
videogamer.com
70°
3
Interview: Diablo Immortal’s Druid Class Is ‘Trying So Many New Things'
331d
ago
Interview
gamerant.com
70°
1
MindsEye Dev Gives Behind the Scenes Look at Development, Design Choices
355d
ago
Interview
gamerant.com
70°
4
"It just works": Valve talk the Steam Frame, Android games on SteamOS, and putting a PC on your face
191d
ago
Interview
rockpapershotgun.com
70°
1
Interview: Plants vs. Zombies Composer Talks Charm, Humor, and Musical Mayhem
340d
ago
Interview
gamerant.com
70°
The Witcher 4 tech demo interview: Building a world that will be very rich and interactive'
352d
ago
Interview
dbltap.com
70°
Valve Says Steam Frame Development Started Even Before Index Was Released
173d
ago
Interview
roadtovr.com
70°
The big Clair Obscur: Expedition 33 interview: Team size, the return of AA games
360d
ago
Interview
gamesindustry.biz
70°
2
Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"
346d
ago
Interview
videogamer.com
70°
1
The big Leslie Benzies interview: MindsEye, Everywhere, and the double-edged sword of GTA
359d
ago
Interview
gamesindustry.biz
70°
After 40 years of adventure games, Ron Gilbert pivots to outrunning Death
174d
ago
Interview
arstechnica.com
70°
Ex-CoD director stopped making foreign countries the enemy, 'I want to go to those countries'
260d
ago
Interview
pcgamer.com
70°
1
Team Clout Co-Founder Maxim Verehin Talks ILL's Development Journey and the Importance of Realism
348d
ago
Interview
gamerant.com
70°
15
"It's Just So Lame" - RTGI Modder Thinks DLSS 5 Is Impressive But Shares AI Slop Sentiment
60d
ago
Interview
wccftech.com
70°
7
Sea Of Stars Was Seven Times More Successful Than Anticipated And More From Developer Sabotage
298d
ago
Interview
gameinformer.com
60°
6
Former BioWare producer, Anthem's problems "come from a misunderstanding about multiplayer games"
256d
ago
Interview
gamesradar.com
60°
1
The creator of Dead Space 'would love to make an Alien game'
256d
ago
Interview
pcgamer.com
60°
Overwatch 2: Vendetta is “High-Risk, High-Reward Personified,” The “Ultimate Dive Hero”
184d
ago
Interview
gamesandwich.com
60°
1
Final Fantasy VII Rebirth Q&A with Director - No DLC for Rebirth, But There's a Chance for Part 3
216d
ago
Interview
wccftech.com
60°
4
Why Silksong Is This Year's GTA 6, does a Juggernaut Stomping on Your Release Date Really Matter
261d
ago
Interview
ign.com
60°
1
After a successful Silent Hill 2 remake, Bloober Team is ready to move on and 'treat ourselves'
267d
ago
Interview
pcgamer.com
60°
1
Becoming A God: Exclusive Interview with Soulstone Survivors' Game Lead Allan Smith
357d
ago
Interview
thexboxhub.com
60°
Rematch dev says it
333d
ago
Interview
pockettactics.com
60°
Indiana Jones and the Great Circle Developers Detail System That Increases the DLC's Difficulty
265d
ago
Interview
ign.com
60°
4
Battlefield 6 Aims To Be A Stable, Fair, And Balanced Multiplayer Experience
249d
ago
Interview
well-played.com.au
60°
Revolution Software Is Raising The Bar Even Higher With Broken Sword: The Smoking Mirror Reforged
230d
ago
Interview
thegamer.com
60°
4
Valve does not get enough criticism for the gambling mechanics it uses, DayZ creator Dean Hall says
209d
ago
Interview
eurogamer.net
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Page: 3
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