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Into the Restless Ruins Interview: 'Indies Are in a Better Position to Thrive Than Bigger Companies'
431d
ago
Interview
thenerdstash.com
240°
8
Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
433d
ago
Interview
videogamer.com
50°
Clair Obscur: Expedition 33 Composer Details the Character Themes
435d
ago
Interview
gamerant.com
130°
12
Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer
436d
ago
Interview
videogamer.com
50°
Embark on The Finals Interview - How This Contestant Became a Finalist | MP1st
437d
ago
Interview
mp1st.com
90°
3
Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release
437d
ago
Interview
videogamer.com
110°
5
Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4
437d
ago
Interview
videogamer.com
180°
18
Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry
437d
ago
Interview
videogamer.com
40°
Hypercharge Unboxed 2 will be the “ultimate childhood dream” when the inevitable sequel releases
439d
ago
Interview
videogamer.com
190°
5
OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change
439d
ago
Interview
videogamer.com
120°
7
Clair Obscur: Expedition 33—The Contrast Between Light & Dark
440d
ago
Interview
cgmagonline.com
80°
Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)
441d
ago
Interview
prankster101.com
50°
Interview: Bionic Bay Dev Discusses 'Agile But Fragile' Platforming Approach
443d
ago
Interview
gamerant.com
60°
Rusty Rabbit Dev Discusses the Relationship Between Bosses and Stages
444d
ago
Interview
gamerant.com
50°
Baldur’s Gate 3’s biggest modders aren't worried about DMCA
444d
ago
Interview
videogamer.com
60°
1
Witcher 3 performance director can't see AI fully replacing actors
445d
ago
Interview
gamesradar.com
50°
How Palia's Elderwood Map Balances Cozy and Creepy Without Losing Its Soul
446d
ago
Interview
gamerant.com
60°
Murder Mystery Game Best Served Cold Reveals Release Date
446d
ago
Interview
gamerant.com
50°
Heartworm interview: mental health, low poly aesthetic, and influences
447d
ago
Interview
lootlevelchill.com
70°
La Quimera Developer Q&A - Powered by Unreal Engine 4, Main Story to Last 5 Hours
449d
ago
Interview
wccftech.com
230°
58
Marathon developer interview: Bungie shares more on its extraction FPS action
449d
ago
Interview
blog.playstation.com
70°
Granblue Fantasy Versus: Rising Interview - Present, Future, DLC, Esports Ambition, and Much More
451d
ago
Interview
simulationdaily.com
60°
ASTROBOTANICA interview: Arkadiusz Woźniak, Game Director on Early Access, Kickstarter, and more
451d
ago
Interview
lootlevelchill.com
130°
9
NEW: Assassin's Creed Shadows Lead Said Shrine Destruction 'Hurt Her Heart'
452d
ago
Interview
insider-gaming.com
50°
Wildgate Developers Talk Characters, Lore, Ships, And More
452d
ago
Interview
gamerant.com
60°
ARMA devs says misinformation is ‘the cost’ of making games, but the team isn't proud of it at all
453d
ago
Interview
videogamer.com
70°
Let Them Come: Onslaught Interview: a deep dive into this gritty Alien-inspired survivors-like
455d
ago
Interview
rogueliker.com
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Page: 15
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