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Cyberpunk 2077 Interview -- CD Projekt Talks Night City, Gameplay, Quest Design and Much More
2745d
ago
Interview
dualshockers.com
120°
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Cyberpunk 2077 Has Strong Elements from Both Robocop & Blade Runner;Quests Allow Emergent Creativity
2750d
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wccftech.com
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Cyberpunk 2077 Dev: “We Want To Show The Game Industry How To Do Things”
2774d
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230°
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Cyberpunk 2077 – Overusing Cybernetics Will Have Consequences
2776d
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News
gamingbolt.com
170°
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Cyberpunk 2077’s Side Quest Stories Will Be Something Players Have Never Seen Before
2789d
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News
gamingbolt.com
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Cyberpunk 2077 Dev: These Aren't Just Mass Market Consumer Goods, They're Collaborative Art Pieces
2793d
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wccftech.com
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Cyberpunk 2077 interview – ‘What I'm not willing to say is what we're saying’
2793d
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Interview
metro.co.uk
170°
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Cyberpunk 2077 -- Night City's Size "Feels Like a Real City," Not Like a City in Miniature
2799d
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dualshockers.com
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2802d
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dualshockers.com
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CDPR:Cyberpunk 2077 To Engage Not Just Viscerally but Intellectually, Too; It's Inherently Political
2832d
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wccftech.com
360°
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Cyberpunk 2077: CDPR Explains Why They Have Character Customization In Spite of First Person View
2833d
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gamingbolt.com
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2875d
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dualshockers.com
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2875d
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dualshockers.com
790°
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105
We watched 50 minutes of uncut Cyberpunk 2077 gameplay and interviewed CD Projekt about it
2878d
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eurogamer.net
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The Witcher 3: Blood & Wine – an evolution of the “peasant misery simulator”
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vg247.com
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