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Noah Hughes
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Marvel’s Avengers devs talk end-game content, monetization, gigantic villains and more
2508d
ago
Interview
dailystar.co.uk
140°
10
Marvel's Avengers Creative Director Talks Gameplay, MCU Parallels & Hawkeye
2534d
ago
Interview
cbr.com
220°
7
Marvel's Avengers Director on Mission Linearity, Campaign Size and Structure, Loot System & More
2535d
ago
Interview
wccftech.com
120°
4
Quick Time Events Aren't Core to Marvel's Avengers, Will Be Used Sparingly (Mostly to Train Players)
2540d
ago
News
wccftech.com
200°
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Rise of the Tomb Raider Creative Director Pays Homage to Uncharted 4: A Thief's End
3480d
ago
News
dualshockers.com
450°
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Tomb Raider Dev: If We Gave You Action Upon Action, It Would Get Old & Redundant
3805d
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News
wccftech.com
110°
3
Afterwords – Rise of the Tomb Raider
3808d
ago
Interview
gameinformer.com
190°
23
The Rise of the Tomb Raider interview: The final 2015 Xbox One exclusive
3859d
ago
Interview
examiner.com
830°
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177
SE Forums: Noah Hughes – Official Forums Interview
3999d
ago
News
forums.eu.square-enix.com
220°
37
Rise of the Tomb Raider - New info about QTE, damages, animations and running
4080d
ago
News
z-giochi.com
190°
27
Rise of the Tomb Raider - Hubs are larger and more dense; the game is principally a stand-alone
4088d
ago
News
z-giochi.com
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