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Gazza22

Trainee
CRank: 5Score: 15150

User Review : Motorstorm:Pacific Rift

Ups
  • Ruthless, intelligent AI.{Masterful track design{More variety
Downs
  • Still lacks a few pace changing modes.{Some classes still feel a little to drifty.{Bikes and ATV's are still no funner then anything else.

The muddiest just got muddier.

'Evolution'. The very name of the creators of the title at hand. And you could say 'evolution' would be the perfect way to describe Motorstorm Pacific Rift. You see when the original Motorstorm released on the 23rd of March 2007 everyone who laid eyes on it had their jaws firmly stuck to the deck. It was a complete revolution to what we saw on the PS2 or X-Box. But fast forward a few years and that wow factor has well and truly evaporated. (Thanks Killzone 2 and Uncharted 2) But that's not to say Pacific Rift is a bad game. Oh no! No it isn't. In-fact its the most entertaining racer I have played alongside Burnout 3.

And here's why.

Pacific Rift's strongest asset is without a doubt its blood pumping intensity that has you on the edge of your seat throughout the entire game. The leading contributor to this fact is the ruthless, hate-filled AI. You would swear your playing online the whole time with the way the AI reacts in such a humanly way. Make a mistake and you will be rammed of the edge of the cliff quicker then you can say 'can we be friends'. Lag behind in a race and they simply don't give a $h!t. They aint going to slow down and allow you to catch up like you seem to see in other race titles. The only way to get back into it is quality racing and picking your routes wisely. Which brings me to the next strongest point of the game.

Track design. One of the originals best features was the track design and more pacificly (pun intended) its well thought out alternative routes. Well in Pacific Rift we have even more marvellous track design complimented by alternative routes with in the alternative routes if that even makes any sense at all. And like the original these routes are not built for everyone. The new monster truck class will have a hard time fitting through the niche tunnels while bikes will breeze through, however if your name is 'obstacle' and a monster truck is veering down on you, get out of the way! But if its just a bike just stand there and take that little bastard out. Its this very 'racing to your strength' scheme that will have you thinking constantly until the very second you cross the checked flag.

Whilst the original was a real eye opener to what the PS3 could potentially do down the line it still had its fair share of indiscretion's. Short single player campaign, no split-screen multi-player, and no variety. Well Evolution has answered those criticisms with aplomb. We now have a decently long Festival for single player. We now have 4 player split-screen for those with friends, and thanks to the new setting we have variety which can be weighed in tonnes.

The single player festival is made up of 4 sections. Without sounding like a Captain Planet freak here, the 4 sections are Earth, Air, Fire and Water. And I'm pretty sure your old enough and ugly enough to know what they all stand for. And no longer are races just getting from point A to point B before everyone else. There will be eliminator events, speed runs (rally) and races with a difference. For example finishing a race with in a pre determined time or finishing a race with only the chance of crashing once or twice. These different events alone would have made up for the lack of variety of the original but what really trumps it is the 4 elements that I mentioned. Particularly the Fire and Water stages.

If you are to win in Pacific Rift you are going to have to accelerate first of course but your also going to have to use your new best friend. Boost. No longer can you use boost as a friend with benefits. You can no longer just keep tapping it while you go on to win. Evolution has made this impossible unless you what to exploded into thousands of different coloured pixels. Now Boost is like your wife. Precious and should never be abused. So when you hit the fire and water stages have this in mind. Riding through water will call down your boost meter but will slow down lighter vehicles and driving near lava in the fire stages will cause the boost meter to rise there for giving you least boost. It makes for a very nice risk reward system which works in tandem with the track design.

Presentation wise, its still no E3 05 trailer. Heck its barley changed form the original. Yes they have expanded their pallet and the mud does look gorges and the vistas are still postcard worthy but you will often be greeted with flat, low res textures on some tracks and when you have a 8 car pile up things will start to crawl a little in terms of frame-rate. The sound seems to have been recycled form the first as well, which in no bad thing by any means, but a bit more effort with things would have been nice. Music wise, well it doesn't matter what I think. With the smart inclusion of custom soundtracks the subjective rating of music is gone. Nice little feature that is hugely under appreciated.

Criticisms are few and far between. Graphics are a little 50/50 as stated, and while you can change the decals on your vehicles along with your driver there is still no real sign of mods which would add more personal attachment. And how cool would a destruction derby type mode be. Even something like a crash junction (see Burnout) would have been enough. Evolution should also look to Pure for inspiration it terms of being able to pull of tricks when you pick the ATV or bike classes. Also Some of the steering is a little iffy as well. All classes have different ways in which they react when you push them. Some of them React as you would expect but some just seem to slide around like they are on ice skates or hover boards from the future.

Overall its arguably the best off-road racer out there. Evolution listened to its fans and rectified all mistakes made in the first to create a more complete and robust game. If you love mud (women mud wrestling doesn't count) petrol fumes, or just a good time, well then this deserves a place in your library.

**Note: Never played it online**

GA22A©

Score
8.8
Graphics
Intense, palm sweating, balls stapled to your thigh action! Every males dream come true. Just a little more creativity in terms of modes and we will be in heaven.
8.0
Sound
Crashes, mud, Pacific surrounds are all beautiful. But what's not beautiful is the low res textures all this beautifulnes sits on.
8.0
Gameplay
Custom soundtracks help in a huge way as you don't want to be listing to music not to your tastes. But in game it all just sounds like the original.
9.2
Fun Factor
Fun in spades with mates and just as much so with no friends as the AI acts like your friends but you get the screen to yourself.
Overall
8.5
220°

Revisiting PS3 classic Motorstorm - The driving celebration that should never have ended

Digital Foundry : Evolution Studios' Motorstorm is one of the first, finest and most fondly remembered of launch titles for PlayStation 3. It's a release designed to answer the question posed by each new console generation: what makes a game 'next-gen'? With its robust physics engine and massive tracks, Motorstorm serves up a bold affirmative answer to this question, delivering an experience that could never have existed on prior console hardware. At the same time, the path to release was fraught with challenges that almost serve as a microcosm of the PlayStation 3 release situation itself. It was a success, however, with a trilogy of PS3 releases, plus PSP, Vita and even PS2 off-shoots.

Read Full Story >>
eurogamer.net
RaidenBlack1457d ago

After Driveclub and Onrush, the dev team will now contribute to and assist with the development of the upcoming NFS.

darthv721457d ago

I would give anything to have a full compilation of the series remastered to play on PS5 with full DS support. Feeling the deformation of the tracks as you race in pacific rift or the snow laden tracks in arctic edge... that would be sweet.

MastaMold1457d ago (Edited 1457d ago )

Yes MotorStorm World Tour for PS5 damn it Sony make it. The Desert, Pacific Islands, The Arctic and City races.

Army_of_Darkness1457d ago

Motorstorm Pacific rift was awesome! I think MotorStorm: Apocalypse was what killed the franchise due to its change of direction...

darthv721457d ago

Pacific rift is the best (IMO) but apocalypse wasnt what killed it. At least it was still somewhat of a MS game. The RC one is really a departure from the norm. None of which were bad as they were all fun in their own ways.

Army_of_Darkness1457d ago

Lol! I completely forgot about the RC version.

Knushwood Butt1457d ago (Edited 1457d ago )

RC was a blast to play on Vita.

Apocalypse had unfortunate timing due to the 3/11 earthquake in Japan. I never got around to playing that one.

Evolution had some harsh experiences. I had Driveclub from launch and the server issues weren't that bad and certainly didn't prevent you from enjoying the game.

ABizzel11457d ago

Agree Apocalypse didn't kill it, it's just racing games in general just became less popular nearing the end of the PS360 generation as it was flooded with medicore racers and the extremely niche but enjoyable ones like Motorstorm, Blur, Spilt Second, and Forza Horizon (still going strong, but actual sales have been decent fro a racer, and often expanded by console bundles and now GamePass)

But since the PS4/XBO generation had a lack of arcade racers, it's a prime time for games like this to come back.

I've said for the longest, the additional income of PS+ Premium should be used for, Remastering, Remaking, or recreating sequels / spinoffs of classic PS franchises to launch into the service. Many PS3 games fit this mold of looking good enough that a quick remaster to 4K@60 with better texture maps would give them near PS4 quality.

Remasters: A game like Motorstorm look good enough where it can simply be remastered in 4K @ 60fps, and have better textures for mud, mountains/rock structures, and vehicles and it would hold up WELL.

Remakes: Games like Legend of Dragoon, Warhawk (could be a simple remaster also), and so many others could get remakes like FF7.

Recreates: Shorter sequels/prequels/spin-offs to other classic PS IPs like how Infamous First Light / Blood Festival (BF was a highly underrated vampire game) and Uncharted Lost Legacy. Give spin-offs to things like Heavenly Sword, The Order 1886 (1786 or 1986), Puppeteer, Tokyo Jungle, and more.

ABizzel11457d ago (Edited 1457d ago )

This is also why Sone NEEDS to get PS3 emulation up and running. It gets rid of all the PS3 server farms and replaces it with software that can work on EVERY future PS console with updated coding.

At bare minimum emulation could double the resolution and framerates of all PS3 games making many of them 1440p@60fps without any real work, and a few 4k@60fps.

As for full-on remakes again updating to 4K@60fps with completely revamped textures, and an option for 1440p@60fps with global illumination can make these games shine with a new lease on life.

Also I'm still waiting on my DriveClub 1440p@60fps update 😭

ChiefofLoliPolice1456d ago

Apocalypse was actually pretty good i don't think that's what killed the series. PR was the best though.

+ Show (3) more repliesLast reply 1456d ago
Kurt Russell1457d ago

I was late to PS3 and Pacific Rift was the first game I picked up on it... huge miss to not have one on PS4, hope it gets some love on PS5 (as well as Ridge Racer and Wipeout).

akurtz1457d ago

Only driving game i enjoyed.

darkrider1457d ago

Really cool franchise. It's shame it ended

RosweeSon1457d ago

Never really got into it myself I remember getting it with ps3 and being a bit underwhelmed I preferred the RC version they did for vita 🙌🏻🤣

EvertonFC1457d ago

Going from ps2 to ps3 was not underwhelming when I first played motorstorm, it was like nothing we'd ever seen before ?

RosweeSon1457d ago (Edited 1457d ago )

Each to their own didn’t like it myself. 🤷🏻‍♂️✌🏻 ;I didn’t say going from ps2/3 was underwhelming just the launch game motorstorm, bit different but hey ho.

PS3 was a slow burner for me it’s my least favourite Sony console, maybe as I had my 360 as my main at that point but yeah wasn’t impressed with first couple of years to be honest but that’s just me. Once uncharted MGS4 GT5 Last of us GTA4/5 dropped sure but launch games weren’t all that imo. Resistance was alright wasn’t as big a change as ps4 or even now ps5 for me. PS3 took out rumble and basically went HD it’s wasn’t exactly a revolutionary start. 🤷🏻‍♂️✌🏻 ;

Show all comments (43)
180°

God of War 3, Sly 3, P5 Persona, Dante's Inferno & more running via the latest version of RPCS3

DSOGaming writes: "RPCS3 is the best emulator for Sony’s previous-gen console, the Playstation 3, and we’ve decided to share some videos, showing Dante’s Inferno, God of War 3, Sly 3, P5 Persona, Motorstorm Pacific Rift, Hajime no Ippo: The Fighting, Super Hero Generations and more running on its latest version."

Read Full Story >>
dsogaming.com
SkatterBrain2512d ago

sony should get this emulator on the ps5 to have full BC

mijayire2512d ago

Funny how people were saying impossible yet some random developer is managing to do it. Give it few more years and you will see greater improvements and compatibility.

AspiringProGenji2512d ago (Edited 2512d ago )

Yeah

imagine Sony taking more than 10 years developing a PS3 emulator that is still not perfect...

Gwiz2512d ago

It's crazy how accurate I was with the time frame of having actual good running PS3 emulation (2020)

Enturax2512d ago

Once Sony ultimately proves it doesn't care about its actual fans but other worthless stuff, like censorship, I'm going to start saving for a good gaming PC.

PitbullMonster2512d ago (Edited 2512d ago )

Lol, look at the specs of the PC they used for the Emulator, Intet I9 9900K and a MSI RTX2080TI.
Good luck saving at least 2000€ for a PS3 Emulator.

Enturax2511d ago

Yes, because PC parts never get cheaper and the emulator isn't being constantly optimized to work better.

Also, I'd rather pay extra for personal freedom and a much better performance than to support some communist bastards.

210°

Heavy Rain, MotorStorm: Pacific Rift and Spiderman 3 running on the PC via the PS3 emulator, RPCS3

DSOGaming writes: "YouTube’s ‘reznoire’ and ‘Emulators for PC’ have shared some new videos from the latest version of the Playstation 3 emulator, RPCS3, showing Heavy Rain, MotorStorm: Pacific Rift and Spiderman 3 running in it."

Read Full Story >>
dsogaming.com
Father__Merrin2771d ago

These games are very old now its easier to just locate a ps3

ProjectVulcan2771d ago

Not the point. I for one want Metal Gear Solid 4 in minimum native 1080p and 60FPS. On PS3 it ran 1024 x 768 and about 25FPS.

So the only way that ever looks like happening is via emulation. Good work is being done on RPCS3.

marioJP872771d ago

Ain't happening. You'll get 1080P but the frame rate won't run at 60 fps. Emulators don't work that way as PC games does. Not a single emulator has been able to override a 30 fps game to run at 60 fps ... actual 60 frames.

ProjectVulcan2771d ago (Edited 2771d ago )

"Ain't happening. You'll get 1080P but the frame rate won't run at 60 fps. Emulators don't work that way"

WRONGGGGG!!!!

@ MarioJP87 Lol sorry but go back to your console, you know nothing about PC emulation. I have run countless console titles that originally ran at 30FPS on PC emulators with a full fat 60FPS refresh. Countless! I suggest you google for Zelda BOTW emulation, where it's easy to have 50FPS+ for a game usually running 30 or below on Switch. https://www.youtube.com/wat... Just the other day I ran 25FPS PS2 game Metal Gear Solid 3 at 1080/60FPS on PCSX2 https://www.youtube.com/wat... ......two examples.

It is true some games are designed with critical parts of the engine locked to frame rate, but most actually aren't. Probably 98 percent aren't. This is because many console games don't remain locked to 30FPS, so unless you hit the 30FPS you have problems elsewhere.

Whats more some of the ones that do have stuff like animation and physics locked to a 30FPS pacing occasionally have work around options baked into an advanced emulator.

MGS3 is one of those with specific configuration for 60FPS, AND it even has analogue button controller support to boot! Not even the Xbox 360 remaster has that!

letsa_go2771d ago

Thank you for schooling him, ProjectVulcan! I was like...wtf is this guy talking about? haha Someone has never used an emulator before I guess.

Spartacus102771d ago

By that logic you might as well not play any console exclusive from this gen since one day it will possibly be playable in native 4k, 144hz.

Yeah its a fact that the higher the res and frame rate the better, but waiting for all these years while the graphics themselves start to become outdated seems like one step forward, two steps back.

starchild2771d ago

@marioJP87

One of the benefits of emulation is the ability to run at higher resolutions and smoother framerates. I can assure you I've run many console games at 60fps which normally run far below that. ProjectVulcan is correct about everything he said.

@Father__Merrin

I don't want to have yet another console cluttering up the area around my TV. I don't really have the space for it to be honest. Backwards compatibility should be a normal feature for any gaming device. But emulation brings lots of additional benefits anyway.

marioJP872770d ago (Edited 2770d ago )

Show me a YouTube video with all of your claims and I will retract my comment. I've been emulating for years on PC, PS3 in its linux days and android. I know what I'm talking about. You claim 98% of emulated games? Show me proof. What can you provide besides MGS?
What other emulators do you claim are capable of this?

ProjectVulcan2769d ago (Edited 2769d ago )

Erm, most emulators are capable of it. DEMUL, PCSX2, Dolphin, Project64, ePSXe etc etc.....

I showed you two games that emulate at higher frame rates than on their native platforms. One is enough to prove the point. Pick either. Find videos of the other ten thousand yourself, it is not difficult.

It's a fact and you really don't know anything about emulation if you think that you cannot emulate console games to run faster! That's patently not true to anyone that has genuinely emulated console games on PC before.

marioJP872768d ago

Bull crap. I've been running dolphin for years on my laptop. I'm currently running it on my GTX 965m. I damn sure cant run resident evil 4 at 60 fps and I mean real 60 fps, not 60 frames with a locked 30 fps. I cant run "The Warriors" or "Manhunt" on PCSX2 at 60 fps.
Now if you can show me just a 30 second video of you running RE4 at 60 fps using dolphin, then I will admit to you being right and me being wrong.

+ Show (5) more repliesLast reply 2768d ago
Cmv382771d ago

Shhhhh. Let the master race who claim to have a better game platform try and find ways to illegally play better games.

MoshA2771d ago

Huh? Most people have played these games before and want to replay them on higher settings. Those who haven't won't enjoy them as much without nostalgia anyway.

ProjectVulcan2771d ago

Emulation is not illegal. This shouldn't have to be pointed out here, it should be common knowledge even to knuckle dragging mouth breathers.

annoyedgamer2771d ago

The ignorance is oozing from this comment.

letsa_go2771d ago

They get all the PC games, PLUS the ability to play console games. Sounds like master race to me!

+ Show (1) more replyLast reply 2771d ago
william_cade2771d ago

Poor Heavy Rain lol that game was and is a pile. Emulation sounds cool though - Res. Evil 3 and Directors Cut all the way.

Skankinruby2771d ago

Ugh, motorstorm collection on psn please!

LoveSpuds2771d ago

Know that would be a great collection of games for sure. My only gripe with these games was how difficult they got by the time you were two thirds of the way through the campaign.

Harkins17212771d ago

Making great game play even better!

pyroxxx2771d ago

So games run at 10 fps and graphical glitches not seen since pcsx2 in 2003,.. I will get there someday.

PirosThe4th2771d ago

Many games already run at full speed

2771d ago
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