PS3Freak

Contributor
CRank: 5Score: 72220

User Review : Mirror's Edge

Ups
  • Great graphics and art style{Incredabily fun free running sequences{Good replayability
Downs
  • Frustrating fleeing moments{Occasional lack of direction{Short story length

Run Free... Sort of

So, after downloading the demo for Mirror's Edge, i was incredably excited to pick this one up. I went to EB and preordered it right away. Was is worth the hype i gave it? Mostly.

Mirror's Edge is the most innovative game that i have played in a very long time. The Graphics are very slick on the Ps3. I really enjoyed the art style that they have going on in the game. The Bright Reds, Blues, Oranges, and yellows really standout amongst the white backdrop. One problem that i have with the game is the cutscenes. They are some kind of weird cheap anime. Don't get my wrong i love anime, but this just seems kind of awkward.

Sound in the game is solid. Merc, your guide in the game has a very clear voice and points out where you need to go and what you need to do. Every sound effect is spot on as well, the sound of your footsteps are great as well as gunshots, and everything else. No complaints here.

Now, gameplay is where i get my biggest of my issues. The free running is AMAZING, i absolutely love scaling buildings and running up walls, it never gets tired. The combat is where i tend to get annoyed with the game. Fighting guys occasionally is fun, because you can string together awesome moves, and dissarm the police and shoot them with their own guns. The problem is that most of the time you are just running from a ridiculous amount of people with guns, it gets very frustrating at times. If they were to make Mirror's Edge 2, I'd hope that they would focus MUCH more of their time on making awesome free running levels and less combat. My last complaint is that sometimes you won't know exactly where to go right away but eventually you catch on after some failed attempts.

The time trail stages are basically trial and error, but it can be quite fun to try and find the fasted route around a level. Time trail is the only part to the game that has anything to do with online. Your fastest times are posted on the internet to compare to others around the world.

In spite of all my complaints, i do really enjoy playing this game. Mirror's Edge is a very innovative step forward for the first person action genre, they just need to work a little on it. More free running and less combat is the only thing i could ask for. The game is little short but there is enough to bring you back to play it again(collectable items, time trails, and the epic free running sequences). I will recommend that everyone at least gives this a rent.

Score
8.5
Graphics
9.0
Sound
8.5
Gameplay
8.5
Fun Factor
Overall
8.5
200°

EA Cut Dead Space's Marketing Budget to Pour Into Mirror's Edge Due to Mock Review Scores

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.

Knightofelemia485d ago (Edited 485d ago )

I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.

goken485d ago

Agreed. DS was great. But DS2 was even better. Would love to see a DS2 remake, though I would love to see a DS4 even more.
The problem with EA is they make easy $ from the slight changes to their sports titles like football FC games (whatever it’s called nowadays). People just lap that sh1t up.
Comparatively, games like DS which don’t sell 10s of millions, can’t sell them team player add ons and all the like, would seem a hassle to make and unappealing comparatively. Especially when you consider that most EA non sport titles haven’t actually performed well recently.

Pyrofire95485d ago

Dark Souls 2, Darksiders 2, Dead Space 2, Death Stranding 2, Shin Megami Tensei: Devil Survivor 2

chicken_in_the_corn485d ago

The Dead space remake was so good. Better than the original. Shame they won't remake 2.

__y2jb485d ago

I loved the original dead space but the remake I just found boring. Game design has moved on and the game really showed its age, just small area encounters repeated again and again.

+ Show (1) more replyLast reply 485d ago
DefenderOfDoom2485d ago

I bought Dead Space during launch window and I never bought a Mirror's Edge game .

Inverno485d ago

Then they went on to screw both games over.

UnbreakableAlex484d ago

I'd rather see a new and great Mirrors Edge than another boring Dead Space.

80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina1202d ago (Edited 1202d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff21831202d ago (Edited 1202d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher1202d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku1201d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama1201d ago (Edited 1201d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot1201d ago (Edited 1201d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola1201d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem1201d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad1201d ago (Edited 1201d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost1200d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad1200d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz1201d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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