Sophora

Trainee
CRank: 5Score: 16970

User Review : Mirror's Edge

Ups
  • Beautiful Presentation{Amazing Controls
Downs
  • Some levels are confusing to complete{Some parts are frustrating{4 - 8 Hours Long

Interesting concept, but does it hold up?

Overall Mirror's Edge is an interesting approach to a video game. Basically it feels like Prince of Persia but in a first person perspective. The game revolves around Parkour, the art of movement, beautifully presents the theme in setting and game play.

Controls are mounted on right and left triggers along with face buttons. Left triggers control upward and downward movements. Right triggers deal with melee attacks. Face buttons are all interaction commands. You will use left triggers the most along with face buttons. I didn't find myself using melee attacks at all, as soon as a hostile came close I instantly disarmed them and knock them out. The controls are well placed and allow for easy combos.

The game has several "get from point a to point b" missions but is broken up with chases, being chased and you chasing. Hostile NPCs are sprinkled through levels to stop you but most are easily dealt with disarms(my favorite), melee strikes, or just avoiding them altogether.

The story isn't too interesting. Cut scenes are handled with 2D animation that is smooth, but it is a shame they didn't use the vivid environment or colors shown during game play. It has the basic conflict and resolution, no real twists. There is no real character development.

Graphics are clean and crisp. A basic white environment broken up with bright reds, oranges, and blues helps guide the player through levels. Music complements the pacing of the game.

Mirror's Edge is a game trying out a risky concept, that succeeds. It's something fresh and new that everyone should try out. It's short but sweet, a great rental.

Score
9.0
Graphics
Solid controls
9.5
Sound
Crisp and Clean
9.0
Gameplay
Flowing Music
7.0
Fun Factor
Depends on the player
Overall
8.6
200°

EA Cut Dead Space's Marketing Budget to Pour Into Mirror's Edge Due to Mock Review Scores

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.

Knightofelemia473d ago (Edited 473d ago )

I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.

goken473d ago

Agreed. DS was great. But DS2 was even better. Would love to see a DS2 remake, though I would love to see a DS4 even more.
The problem with EA is they make easy $ from the slight changes to their sports titles like football FC games (whatever it’s called nowadays). People just lap that sh1t up.
Comparatively, games like DS which don’t sell 10s of millions, can’t sell them team player add ons and all the like, would seem a hassle to make and unappealing comparatively. Especially when you consider that most EA non sport titles haven’t actually performed well recently.

Pyrofire95473d ago

Dark Souls 2, Darksiders 2, Dead Space 2, Death Stranding 2, Shin Megami Tensei: Devil Survivor 2

chicken_in_the_corn473d ago

The Dead space remake was so good. Better than the original. Shame they won't remake 2.

__y2jb473d ago

I loved the original dead space but the remake I just found boring. Game design has moved on and the game really showed its age, just small area encounters repeated again and again.

+ Show (1) more replyLast reply 473d ago
DefenderOfDoom2472d ago

I bought Dead Space during launch window and I never bought a Mirror's Edge game .

Inverno472d ago

Then they went on to screw both games over.

UnbreakableAlex472d ago

I'd rather see a new and great Mirrors Edge than another boring Dead Space.

80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina1189d ago (Edited 1189d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff21831189d ago (Edited 1189d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher1189d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku1188d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama1188d ago (Edited 1188d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot1189d ago (Edited 1189d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola1188d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem1189d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad1189d ago (Edited 1189d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost1188d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad1188d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz1189d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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