Major_Tom

Contributor
CRank: 6Score: 42340

User Review : Left 4 Dead

Ups
  • Graphics and shadowing in this game are brilliant{Fast-paced and well ballanced{Impeccable level design and some of the best multi-player available
Downs
  • Not being able to control witch in Versus{No story whatsoever (single-player){No sense of weight, feels very 'floaty'

Valves Left 4 Dead is an eerie fast-paced experience, unparalleled in the zombie genre.

Valve has been at the forefront of PC gaming since 1996 with their debut game Half-Life launching in 1998, with universal acclaim I might add and it seems that they've done it again.

Left 4 Dead certainly doesn't reinvent or innovate the FPS genre however there's an amount of polish in this first person shooter only present in Valve developed games.

Anywhere from the character animations to the gritty raw graphics with the updated source engine (Protocol 37, Build 3679 / December 5, 2008), it delivers an unprecedented experience so fast and so ferocious that you can't help but to sweat a little when getting chased by human-controlled hunters. It's these idiosyncrasies and obsession to detail that make Valve such a worshiped PC developer.

When you first start the game, it launches with a sensational CGI teaser that definitely peaks your interest and leads into an aesthetically pleasing menu.

From here you can choose to play by yourself (single-player), play with other people (co-op) or play against other people (versus) also adjust the graphics or audio settings according to your preference or your PC requirements.

Taking a look at the actual game once you start you can see the level design is phenomenal and having a high-end graphics card really makes the graphics shine. Lately the source-engine has been catching some flak however this new and updated engine from its predecessor keeps Valve in the graphics race, still showing its consumer that the source engine is still competing in the graphics department.

The best part about this engine is that nearly any card from this generation can run Left 4 Dead, winning consumers over with its one-of-a-kind scalability.

Left 4 Dead plays and embodies a 1980's Zombie B-Film, film grain and all. However there is no narrative meaning there is no story whatsoever. Zombies, guns, escape. That's pretty much the plot, but that doesn't stop this game from excelling in areas and being incredibly fun.

The atmospheric tension could be cut with a knife, Valve perfected the atmosphere in Left 4 Dead it is one of the only games that does it so well with the exception of a story.

The game mechanics work like any other Valve game has developed in the past, very smooth floating mouse control, that being the only real problem with the control mechanics is an empty sense of weight, it might have been a design decision however it feels like your skating on roller blades all the while a zombie holocaust is happening.

Healing is down right fun in this game. To heal you bring up your med-kit (there are four in the beginning of each safe room)and you have to stop to heal yourself in a very realistic way. Applying bandages, gauze pads, which pans out to third person view and forces to be stationary. It's rather speedy but it keeps the tension high because you might get left behind and eaten by rabid flesh eating zombies and player controlled zombies.

Weapons deal an exceptional amount of damage, it's easy to kill hundreds of zombies with the weapons available, even human-controlled zombies are a cinch. The amount of weapons available however is scarce, there are only 8 weapons available other than explosives which include propane tanks and gas tanks.

Human controlled zombies have their own set of skills too, the smoker unleashes his wicked tongue at break-neck speeds to ensnare the remaining survivors from nearly anywhere with his absurdly long tongue, watch the rooftops. Hunters are usually the most preferred zombie next to the tank, with the crouch button firmly held down he can pounce on unsuspecting survivors in which this mode renders the survivors totally vulnerable and unable to retaliate.

Boomers are these portly fellows who spew vomit from their mouths on the survivors which attract the zombie horde, the more you vomit on
the group the more zombies they attract. Finally the Tank, which is a giant zombie consisting his entire upper-body of pure muscle, he can destroy a survivor with one of two punches and rip concrete from its foundation and hurl it godly distances.

My favorite part of the entire game: multi-player. Left 4 Dead features some of the best multi-player any game from any system has ever been graced with.

Each team has four players, four humans vs. four individual controlled zombies (plus hundreds of computer controlled A.I. zombies) which adds up to a total of only eight players. This may seem low compared to other games in recent memory however you'll slowly forget about the lower player count and be completely enthralled in how intense it really is.

If Versus isn't really your thing you can still opt for co-op play, in which you progress through the games level with other people online and fight A.I. zombies which still can be plenty of fun.

Left 4 dead is an extremely fun and addicting game, the amount of polish present in this title is some of the best you'll find in video games today.

If you missed steams special weekend deal $19.99, I suggest purchasing it off of steam for $49.99.

There is no doubt in my mind, the best zombie game ever made, this is a must buy, so what are you waiting for?

Score
9.0
Graphics
There are really minor things that keep this from being a 10, such as the inability to play as the witch and the 'floaty' running mechanics, otherwise it plays like a top-notch Valve developed game.
8.9
Sound
It's no Crysis but the scalability and updated source engine make this a serious contender.
10.0
Gameplay
Excellent sound options and the perfect game to opt for surround sound if you don't have a setup already. There are no low quality sounds found in this game.
10.0
Fun Factor
One of the funnest games I've ever played, the atmosphere is so well done and the blazingly fast-paced action is to drool over. This fast and this fierce? Didn't know it could be done.
8.5
Online
The online options are presented more like a console game than a PC game. The online menus are very sleek however you cannot select a lobby or a server as Valve selects it for you through a couple options. Voice enabled. Amazing multi-player as well.
Overall
8.9
Major_Tom6202d ago

I'd just like to add for 8.9 is a great score, people have been really infatuated with meta-critic as of lately and good games aren't limited to score, but to the individual.

Chances are if you like it, you will play it regardless of what person said what about it.

Happy gaming.

(P.S. I can't get enough of this game).

II Necroplasm II6199d ago (Edited 6199d ago )

I wanna get this game but if I do get it then I will have to get it on PC... it's more of a PC shooter anyways , But my PC's video card is only a 256 :(

Well then I think I know what to do. Buy the way Great review man!

Major_Tom6198d ago

Thanks alot, really appreciated. It's nice to get user feedback.

At the time I was playing with a 256MB XFX 8600GTS with a 1680x resolution and it works flawlessly, I did overclock the card by (est) 100-120 mhz.

I was averaging 35 FPS with 4x anti-aliasing and 8x filter (antio)

It looked great and played great as for what system you should get it for, I've played both and beaten both and I have to agree, Left 4 Dead is a straight up PC game but it works well on the Xbox too.

70°

OG Left 4 Dead Creator Announces He's Working On A New Multiplayer Shooter

Following Left 4 Dead's undying legacy, the developer of the game shares that a new likewise project is in the works.

ZycoFox174d ago

L4D had potential to be so much more. The issue was that the release of the second game just one year after the first added a decent amount of content which was much needed, then there was nothing except for a few small content updates spread far between.

This is one of the only games I can think of that benefits from a yearly release, or at least a yearly DLC so it doesn't split the player base.

The games just got too samey and lack content.. it's a shame they didn't keep up the pace, I know you can download new maps but it doesn't change the overall game or add new enemies etc.

-Foxtrot174d ago

Regardless of what Valve officially said they didn’t need to do a sequel that fast, things could have easily been added to the original overtime and the sad thing is the characters and atmosphere of the original was better than the sequel. I mean we went from the dark, grim city streets to the sunny south where we are hitting massive menacing tanks with frying pans.

I honestly believe Valve killed it because it was a Turtle Rock game at its core and Valve wanted it to be known as an Valve only IP moving forward

They even brought back the original survivors just to kill one of them off (even though in the original they were heading North to Canada)

JEECE174d ago

Lol L4D2 came out in 2009, and you are saying it should have been a 2020s type live service game. It's just a great game, it doesn't need battle passes and skins.

This attitude is why devs are afraid to make any multiplayer game that isn't a live service.

Jingsing173d ago (Edited 173d ago )

Also in these current economic times live services is just a no go when people are being more frugal with their purchasing power. I don't do any subscription services anymore which means I can't do multiplayer on a console even if I wanted too. Something the console manufacturers should think about if they want to get players to even try their online stuff.

130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies667d ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken666d ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing69667d ago

I don’t think anything can compare to 2023

lucasnooker667d ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo667d ago (Edited 667d ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing69667d ago (Edited 667d ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos667d ago (Edited 667d ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt667d ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken666d ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

70°

Left 4 Dead Writer Explains The Drawbacks Of Releasing Games In Early Access

He wants to launch all his projects initially through close beta.