mll09

Contributor
CRank: 5Score: 26920

User Review : Killzone 3

Ups
  • Campain is much more entertaining than Killzone 2
  • Same old good Warzone, with a couple of new modes
Downs
  • Story is a bit flat - characters seem like the general army grunts
  • A few changes to multiplayer that cause class imbalance and make it seem like something is missing

The much anticipated Killzone 3 has finally arrived, does it live up to the hype?

Spoilers on Killzone 2 are in this review.

Guerilla Games' last installment, Killzone 2, was a hard one to judge. Releasing with acclaim for many reviewers, a lot of player complained that it was all graphics and no substance, with the sluggish controls being the main complaint. However through all this it formed a dedicated fanbase. Can the Killzone series evolve whilst also keeeping that fanbase?

The single-player campaign starts off where the ending of Killzone 2 left off - outside Visari Palace after a view on Visari's body. Captain Narville sends the convoy on a trip across Phyrrus City and this is where the action kicks off. For me, Killzone 2's campain was a unmemorable, it was good, but it lacked a bit of impact. Killzone 3's campain is a big improvement. The environments are more diverse, with the graphical highlight being the jungle level (I believe it's called Kaznan Jungle), in which the graphics are truly breathtaking. The campaign does not improve on the tried and tested FPS formula of having a few set-pieces with vehicles here and there. The campaign gets more entertaining as you go through the campaign, with some outstanding levels to finish off. However, like the 2nd game, the story is a bit flat and the characters could have had their personalites fleshed out more - they tend to come across as the normal army grunt. The ending is disappointing, leaving open an obvious sequel.

Now for the meat of the game, multiplayer. It has undergone a few changes since Killzone 2, some for the better, some for the worse. Anybody who has played Killzone 2, or who goes back to Killzone 2 after Killzone 3 will notice that Killzone 3 is a lot easier to play. The controls are smoother and the guns are more accurate. Spawn grenades have been completely removed and have been replaced by Tactical Spawn Areas. This was Guerilla's alternative to minimise the flaws that people had with spawn grenades. I disagree. The initial impression is that TSA's are supposed to stop spawn camping - in actual fact they make it worse. Whereas with spawn grenades there was actually a chance to get out of spawn camping, TSA's completely cements spawn camping for the entire game, as when you go to capture one, players keep on spawning at the same point and kill you before it is captured. A design decision that I cannot understand is a few maps are given only one or two TSA's. The map with one TSA is the map that spawn camping occurs the most for the whole match, and the ones with two TSA's have TSA's in positions that are metres away from the bases of the ISA or HGH making them useless unless you want to spawn camp the opposing team.

The map design is not as good as Killzone 2. It is hard to place, but they seem very unbalanced and just the layout is questionable E.g. one map has 3 outlying routes to take. That is all. A few maps just have open spaces, and it begs the question what the maps would have been like if there was actual map topography there, like the maps Frozen Dam and Akmir Snowdrift. Added to the fact that the game only ships with maps, they do become repetitive.

The class system has also undergone big changes. Instead of having to play the class to unlock ribbons so that you can unlock further features, when you level up you earn unlock points and each class has 9 unlocks. The cost of unlocks ranges from either 1 to 3, and you earn more unlock points per level as you reach higher levels, topping off at 4 points per level. This does not work as well, as once one class is maxed out, you can just carry on playing that one to unlock the features of the others. Killzone 2 actually made you try out each class. Addtionally, in my experience of the game, games are littered with Tacticians and Marksmen as they have the best abilities (a cloak and recon which shows the positions of players on the map.) There are also multiple connection and matchmaking issues which Guerrilla are working on.

Killzone 2 shows that a class based game can work well, but I feel that the changes made to this game make it worse rather than better.

Don't get me wrong, while the issues seem to tell a story of a bad game, the game is still very enjoyable online. The trademark Killzone gameplay is still there, with the main class abilities untouched. However, the changes make it seem like something is missing, but it is hard to place. For some, this will be a good sequel, for others it may be disappointing. For me, it's a good sequel, however it has much room for improvement.

Community wise, the wide availability of every stat available is missing, like it was in Killzone 2, and battle replays are no longer there on the site. Sigh.

Don't let this put you off though, it is still a great game and a worthy addition to your collection.

Score
10.0
Graphics
The graphics are absolutely breathtaking on some levels. Amazing.
9.0
Sound
Guns sound good, explosions are good.
9.5
Gameplay
Campaign is a blas to play.
9.0
Fun Factor
8.5
Online
Multiplayer falls flat on certain features but otherwise still has the trademark feel and gameplay from Killzone 2. Room for improvement in terms of class balance.
Overall
8.5
SockMaster5417d ago

Awesome review! I totally agree with the cemented spawn areas, horrible idea!

mll095417d ago

Thanks! And yeah, it's so frustrating!

piroh454d ago

There's too many games to choose from

No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head

PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.

FinalFantasyFanatic453d ago

30 is way too low over the entire history of Playstation, I just wouldn't be able to narrow it down that much, I would pick 100 at least.

Storm23453d ago

Yeah...really odd list. I get that it is personal preference and I love most of the games listed, but my list would definitely be different. I agree though, it would be incredibly difficult to come up with just 30.

lockedongamer1453d ago (Edited 453d ago )

I only picked first-party titles. Otherwise, I agree!

EDIT: Except for Days Gone, I don't get the love for it but you do you!

Chocoburger444d ago

I didn't like Days Gone either, it doesn't deserve to be on any best of list.

454d ago
452d ago
291d ago
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar1019d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1019d ago

Can’t wait for their next franchise

SullysCigar1019d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1019d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491019d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381019d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1019d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1019d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381019d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1019d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761019d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 1019d ago
REDGUM1019d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301019d ago (Edited 1019d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1019d ago

thank you fps lover, I'm with you

talocaca1019d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1019d ago (Edited 1019d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1019d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1019d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
300°

Killzone 3 is playable with mouse & keyboard on PC via RPCS3 & KAMI

DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."

Read Full Story >>
dsogaming.com
1770d ago
bouzebbal1770d ago

Still looks secure 2 gens later... one of my favorite ps3 moments. With 3D and move the game is on another level

MadLad1770d ago

PC almost always ends up the best place to play games, even if it takes a while.

What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?

If you insist on the former, it's really only for the sake of nostalgia.

Applejack1770d ago

I disagree. The main draw for consoles has always be the simplicity of just putting the disc in / downloading it and playing without worrying about anything else. The average person just wouldn’t want to deal with emulation even though it’s very important for preservation.

Terry_B1770d ago

Even emulators are super simple to use.

jukins1770d ago

Youre getting flak because people on here thibk of themselves as pc wizards. But honestly most poeple try and go get emulators and romz they end up with malware.. yes theyre "easy" if you know the basics but alot of people dont. That said the fact that its taken nearly 20 years to get a sustantially better experience for ps3 games than on its native system shows the complexity of getting bc to work. Sony, if they have any intention, should just invest in a vastly better psnow experience.

1770d ago
Vegamyster1770d ago

jukins

Most people who emulate don't get malware, you'd have to be going to some weird sites for that to happen, heck years ago people were getting sketchier ad's resulting in malware warning on this site if you didn't have a ad-blocker lol.

SinkingSage1770d ago

Can't get malware if you legally dump your own games, which you should.

Rachel_Alucard1770d ago (Edited 1770d ago )

That's fine if that's the main draw, but it doesn't make it a better experience, just a preference. Having the freedom to do the things you can do on PC is what the appeal of PC is. Buying a game on PC means you never have to worry about the console makers just deciding the next hardware shouldn't support the generation anymore, which means everything you bought is stuck on that hardware instead of moving up with everything else. Nintendo uses this tactic to keep reselling the same games over and over at inflated prices. Sony cut all previous gens off the PS4 and sold it back to people in a poor attempt with PSnow. While the PS5 supports PS4 games, that may not be the case in the next gen after this. No to mention shutting off all the previous stores and updates completely. Even MS stopped making new BC titles at some point, so now there's a big list with 17 pages of titles that are not playable on Xbone and are just trapped on older gen. That's not a problem on PC, the reverse happens where you only have to worry if your hardware can play the newest releases at ultra with no issue.

+ Show (3) more repliesLast reply 1770d ago
AzubuFrost1770d ago

Shhh don't say that aloud! You're going to trigger a lot of console infidels here.

Shane Kim1770d ago

I rather play it when it's available then wait 10 years.

MadLad1769d ago

Did you purposely miss the entire point of my post?

Inverno1770d ago

Well that's the beauty of still owning a retro console tho. Those who usually complain about emulation are just being blindly loyal to a company. Emulation is great for many reason, but if I still owned the console then I disagree nothing beats plugging it back in and going down a nostalgia trip

+ Show (1) more replyLast reply 1769d ago
RevXM1770d ago

The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.

Magatsuhi1770d ago

Been playing mgo on pc with mouse. It's not perfect but I can make it work.

Binarycode1770d ago

2 is the better game.

A Remake would be good. 60fps 2-4k

Omar3li1770d ago

60fps is peasant for FPS games now

1770d ago
Show all comments (22)