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Jonathan Morin
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Jonathan Morin
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460°
66
New Watch_Dogs Q&A: PS4 Framerate “Pretty Steady;” Resolution Not Final but “Looks Great” and More
4413d
ago
Interview
dualshockers.com
160°
6
The difference between Watch Dogs’ heat system and GTA’s wanted level
4386d
ago
Interview
examiner.com
140°
11
‘Watch Dogs’ director explains why they didn’t want a massive world
4387d
ago
Interview
examiner.com
140°
17
‘Watch Dogs’ dev says individual AI memory is possible, requires ‘a lot of work’
4386d
ago
Interview
examiner.com
140°
5
Watch Dogs 2: "There are no towers"
3623d
ago
Interview
eurogamer.net
120°
11
Watch Dogs Interview: What Kind of Vigilante Do You Want To Be?
4618d
ago
Interview
theaveragegamer.com
120°
4
‘Watch Dogs’ dev talks places other than Chicago’s main setting for the game
4388d
ago
Interview
examiner.com
100°
18
Ubisoft dev happy to see company ‘had the balls’ to delay ‘Watch Dogs’
4386d
ago
Interview
examiner.com
100°
'Watch Dogs' exclusive: Multiplayer inspiration, Chicago's density and hacking
4659d
ago
Interview
examiner.com
100°
8
Watch Dogs’ Jonathan Morin Talks Hacking & Delivering New Gameplay Experiences
4701d
ago
Interview
xbox360achievements.org
90°
Watch Dogs 2 Exclusive: A Fresh Coat of Hacktivism To Hijack Your Heart
3530d
ago
Interview
wewritethings.co
90°
14
‘Watch Dogs’ exclusive: Los Angeles was considered for main setting, says Morin
4392d
ago
Interview
examiner.com
90°
3
Watch Dogs: Ubi on creating Chicago and stepping back from GTA 5′s shadow
4610d
ago
Interview
vg247.com
70°
Humour and chaos are more important for Watch Dogs 2
3499d
ago
Interview
gamereactor.eu
70°
3
30 Years of Ubisoft: The Guillemots are critical to our success
3440d
ago
Interview
gamesindustry.biz
60°
Ubisoft wants "players to have ideas" in Watch Dogs 2
3630d
ago
Interview
gamereactor.eu
Ad
70°
8
Watch and learn: Ubisoft on bringing Watch Dogs to GTA's turf
4611d
ago
Interview
computerandvideogames.com
60°
Ubisoft discusses importance of chemistry among the ‘Watch Dogs’ team
4392d
ago
Interview
examiner.com
60°
2
Ubisoft exclusive: 'Watch Dogs' from birth, to Aiden Pearce, to Tuesday's launch
4384d
ago
Interview
examiner.com
60°
4
‘Watch Dogs’ director never thought ‘Watch Dogs’ theme would be this relevant
4391d
ago
Interview
examiner.com
50°
Watch Dogs Interview - Unique IPs and Unrivalled Interactivity
4779d
ago
Interview
clickonline.com
60°
1
Hack-Man: An interview with Watch Dogs' creative director
4413d
ago
Interview
gamasutra.com
60°
7
Lessons From the Wild: What Watch Dogs Learned From Far Cry 2
4617d
ago
Interview
gamespot.com
40°
Ubisoft's Jonathan Morin reflects on the moment 'Watch Dogs' was 'born'
4392d
ago
Interview
examiner.com
50°
1
Jonathan Morin explains who Joseph DeMarco is in ‘Watch Dogs’
4390d
ago
Interview
examiner.com
50°
Watch Dogs Interview | Creative Director Jonathan Morin On Systemic Subversion
4611d
ago
Interview
dealspwn.com
40°
2
Watch Dogs Jonathan Morin Discusses Chicago In Chicago
4392d
ago
Interview
gamerhub.tv
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
24d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
24d
ago
Article
daynglsgameguides.com
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