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John Garvin
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66
Bend Studio Distances Itself From Former Director After Twitter Rant About Critical Reception
1249d
ago
Article
ign.com
70°
1
A Tale of Two Ashfalls: Controversy Ensues Between NetEase and Liithos
1331d
ago
News
wccftech.com
30°
1
Ashfall Is an Interconnected Open World Game with Web 3.0 Support from ex Sony Veterans
1417d
ago
News
wccftech.com
940°
Hot
228
Days Gone Director John Garvin Says Metacritic Score Is Everything to Sony
1850d
ago
News
wccftech.com
840°
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78
Days Gone Lead Devs Have Left Sony Bend Studio
1987d
ago
News
twistedvoxel.com
140°
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Days Gone: Interview with Creative Director John Garvin
2541d
ago
Interview
ideas.walmart.ca
170°
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Days Gone Features 'Really Tight' Integration Between Story and Open World to Minimize Dissonance
2623d
ago
News
wccftech.com
70°
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Days Gone creative director John Garvin interview — Zombies aren’t the only danger in the apocalypse
2623d
ago
Interview
venturebeat.com
230°
33
Days Gone Preview Event Rides into London
2632d
ago
News
mobile.twitter.com
270°
37
Bend: Story Is a Huge Part of Days Gone; Having Infected Instead of Zombies Is a Huge Difference
2784d
ago
News
wccftech.com
120°
9
Days Gone Uses Realism to Up the Sense of Tension
2825d
ago
Video
pushsquare.com
250°
34
Sony Developers Talk About Ghost of Tsushima, Dreams, Days Gone, and Concrete Genie for PS4
2827d
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Video
dualshockers.com
90°
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Answering Days Gone's Lingering Questions
2908d
ago
Videocast
gameinformer.com
270°
27
Sony Bend: We'll Have Days Gone's Release Date Before Long; From Now on It's All Polishing
2910d
ago
News
wccftech.com
150°
34
Days Gone dev on zombie saturation: It’s like saying ‘superheroes are played out’
2911d
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Interview
venturebeat.com
560°
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75
Days Gone Will Take Around 30 Hours Or More To Complete
2924d
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gearnuke.com
530°
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82
How Days Gone Hopes To Win Over Skeptics
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Video
gameinformer.com
150°
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Days Gone's Central Themes Are Hope and Deacon's Loyalty
3232d
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News
wccftech.com
70°
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Behind the Classics: Syphon Filter
4946d
ago
Interview
blog.us.playstation.com
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