x
PS5
XB Series X
PS4
Xbox One
PC
Switch
...
X
Gearbox Software
Submit
Login
Favorites
Join
to add favorite channels
Popular
PC
PS5
Xbox Series X
Switch 2
Resident Evil Requiem
Nintendo Switch
Game developer
Game publisher
PS4
Xbox One
Tales of Berseria Remastered
Developer
Meta Quest 3
Android
Oculus Quest 2
Industry
Use the PS5 Tag, they're the same system of games
iPhone
PSVR 2
Commerce
Resident Evil 9
Pokémon Winds
Pokémon Waves
Jaws: Retro Edition
Guide
Arc Raiders
Warner Bros. Games
Wolfenstein 3
He-Man & The Masters Of The Universe: Dragon Pearl Of Destruction
PSP
Disgaea Mayhem
Diablo Immortal
Highguard
Diablo
Diablo III: Reaper of Souls
Blizzard
Diablo 2
Ninja Gaiden 4
Game product manufacturer
Seamus Blackley
Login / Join N4G community now!
Gearbox Software
All
Game developer
Game publisher
Interviews
Stories (All)
News
Reviews
Screenshots
Videos
Previews
Interviews
Rumors
Trailers
Podcasts
Videocasts
Articles
Images
Opinion pieces
Blog Posts
User Reviews
Latest
Trending
Hottest
28
Pending
0°
50°
100°
250°
500°
1000°
50°
2
Gearbox Creative Director on Designing Loot Systems, Comedy in Games and Boss Fights
1303d
ago
Interview
nikoofarmusic.com
140°
5
Borderlands 3 interview: ‘You have to shut out the marketing pressure’
2362d
ago
Interview
videogameschronicle.com
110°
3
Borderlands 3 Interview: “Weird” Missions Go Beyond the Fetch Quest, DLC Adds New Areas
2388d
ago
Interview
wccftech.com
100°
4
We Happy Few Interview: Alternate History, Early Access, Retail Discs as Coasters, More
2801d
ago
Interview
wccftech.com
60°
5
Gearbox thinking beyond games
3640d
ago
Interview
gamesindustry.biz
90°
17
Randy Pitchford on the "tug of war" between creativity and business
4746d
ago
Interview
gamesindustry.biz
90°
11
Aliens: Colonial Marines dev discusses the highs and lows of triple-A development
4761d
ago
Interview
venturebeat.com
80°
2
Interview: Talking Borderlands 2 with Gearbox's Anthony Burch and Paul Hellquist
4777d
ago
Interview
gamezone.com
90°
Aliens: Colonial Marines Interview: Design Director John Mulkey
4778d
ago
Interview
godisageek.com
120°
8
Gearbox Software's Randy Pitchford: I'm just one guy, you know?
4919d
ago
Interview
playerattack.com
70°
Borderlands 2: Original ‘Reached ten million people’ Says Pitchford
4944d
ago
Interview
x360magazine.com
110°
3
The Guts of Gearbox
4967d
ago
Interview
gamasutra.com
80°
11
Aliens: Colonial Marines – We “Want people to be afraid”
4974d
ago
Interview
x360magazine.com
50°
Borderlands 2 interview with Gearbox’s Steve Gibson [BeefJack]
4977d
ago
Interview
beefjack.com
160°
6
2o2p Exclusive: Borderlands 2 Randy Pitchford Interview
5000d
ago
Interview
2old2play.com
50°
E3 2012: Borderlands 2 Interview
5003d
ago
Interview
rpgsite.net
70°
3
Borderlands 2 Dev Hints At Customisable Characters
5049d
ago
Interview
360magazine.co.uk
90°
3
Aliens: Colonial Marines – The Biggest Challenge Has Been ‘player behaviour’
5054d
ago
Interview
360magazine.co.uk
120°
(FPS Guru) Borderlands 2 Interview With Scott Kester
5071d
ago
Interview
fpsguru.com
110°
SPOnG Interview: Gearbox on Borderlands 2
5077d
ago
Interview
spong.com
120°
Interview: Randy Varnell Talks Variety, Gameplay, and Community Feedback in Borderlands 2
5077d
ago
Interview
dualshockers.com
110°
AvPGalaxy Interviews Gearbox Software
5077d
ago
Interview
avpgalaxy.net
140°
1
EGM Interview: Aliens: Colonial Marines
5132d
ago
Interview
egmnow.com
180°
Randy Pitchford Talks Aliens: Colonial Marines
5136d
ago
Interview
blog.us.playstation.com
210°
9
Aliens: Colonial Marines “More crafted” Than Left 4 Dead
5267d
ago
Interview
360magazine.co.uk
70°
3
Borderlands 2 will be Less "Desolate" and Feature More "Variety and Density" - Gearbox
5288d
ago
Interview
ausgamers.com
80°
1
PAX 2011: Borderlands 2 Video Interview with Scott Kester (Gearbox)
5295d
ago
Interview
gamexplain.com
Ad
Load more...
Loading...
Next
x
x
x