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Game Developers Conference
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180°
34
DICE to Focus on PC with Battlefield 3
5515d
ago
Interview
geforce.com
60°
GRTV: Gamocracy interview
5517d
ago
Interview
gamereactor.eu
100°
2
GRTV: Guild Wars 2 interview (part 2)
5523d
ago
Interview
gamereactor.eu
50°
GRTV: Guild Wars 2 interview (part 1)
5523d
ago
Interview
gamereactor.eu
90°
2
GRTV: Ridge Racer Unbounded interview
5523d
ago
Interview
gamereactor.eu
110°
18
GRTV: Zipper on Socom 4
5523d
ago
Interview
gamereactor.eu
50°
GRTV: Dead Island interview
5528d
ago
Interview
gamereactor.eu
90°
1
GRTV: Dungeon Defenders interview
5529d
ago
Interview
gamereactor.eu
60°
GRTV: The Sims Medieval interview
5536d
ago
Interview
gamereactor.eu
50°
GRTV: Darkspore interview
5536d
ago
Interview
gamereactor.eu
190°
12
Bloomberg: Interview with Sony's CEO
5539d
ago
Interview
bloomberg.com
90°
5
Seth Killian Interview
5541d
ago
Interview
gamerevolution.com
70°
Unity - GDC 11: Platforms Interview
5542d
ago
Interview
gametrailers.com
60°
Gamasutra Interview: Reggie Fils-Aime On Garage Devs And The Value Of Software
5542d
ago
Interview
gamasutra.com
70°
1
Destructoid Interview: Eric Stoll of High Voltage Software
5543d
ago
Interview
destructoid.com
180°
36
Epic Games: 'We Want Next-Gen Consoles To Step Up'
5544d
ago
Interview
nowgamer.com
50°
2
OXG interview: Cave Story creator Daisuke “Pixel” Amaya
5547d
ago
Interview
otakuxgamer.com
160°
8
Here's The Most Intriguing Quote from GDC
5548d
ago
Interview
industrygamers.com
110°
3
GDC 2011 Interview with Anton Mikhailov (Sony R&D / PlayStation Move)
5551d
ago
Interview
iwaggle3d.com
150°
34
Atomic PC: Battlefield 3 engine can support 256 players
5551d
ago
Interview
atomicmpc.com.au
130°
21
Epic: 'Certainly More Space' For Gears of War After Trilogy
5551d
ago
Interview
industrygamers.com
120°
11
GameTrailers: Uncharted 3: Drake's Deception - GDC 11: New Villain Interview
5551d
ago
Interview
gametrailers.com
60°
Ars Technica: Alice hands-on, interview, impressions
5552d
ago
Interview
arstechnica.com
140°
42
GDC 2011 - Cliff Bleszinski: Only 1-2% of New IPs Actually Sell Over 1 Million Units
5555d
ago
Interview
xbox360achievements.org
130°
28
GDC 2011 – Remedy Reflects On Why Alan Wake Took So Long & Why It Needed A New Engine
5555d
ago
Interview
xbox360achievements.org
70°
3
SOCOM 4: U.S. Navy SEALs - GDC 11: Team Mechanics Interview
5555d
ago
Interview
gametrailers.com
70°
6
GameTrailers: inFAMOUS 2 - GDC 11: Creation Tools Interview
5557d
ago
Interview
gametrailers.com
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