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'The big things that we're thinking about'
70d
ago
Interview
gamefile.news
50°
3
Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories
76d
ago
Interview
powerupgaming.co.uk
50°
1
Why Build A Rocket Boy moved to self-publishing for MindsEye | Mark Gerhard interview
94d
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Interview
gamesbeat.com
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2
Why GOG Invests in Old Games - and Why Players Keep Coming Back
127d
ago
Interview
sector.sk
30°
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128d
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variety.com
30°
Hades devs: accidentally inventing a subgenre was 'surreal'
128d
ago
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gamedeveloper.com
60°
4
What an Xbox founder thinks of the new Xbox CEO | Seamus Blackley interview
130d
ago
Interview
gamesbeat.com
30°
Why Civilization VII is the way it is, and how its devs plan to win critics back
147d
ago
Interview
arstechnica.com
30°
1
MachineGames asking more staff to move to full-time office work
148d
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Interview
gamesindustry.biz
50°
5
The Big Fable Interview With Microsoft Developer Playground
163d
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Interview
ign.com
30°
Ustwo Games is ‘weaning itself off’ Apple Arcade and Netflix amid strategy shifts
176d
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mobilegamer.biz
40°
1
Absolum: An Interview With The Founders of Guard Crush Games
179d
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nettosgameroom.com
30°
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196d
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blog.playstation.com
30°
Painkiller's creator "disagreed with every single thing" the reboot does, says it "wasted" the IP
197d
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pcgamesn.com
60°
5
‘I don’t think prompting is art.’ The Last of Us director tees off on generative AI
199d
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polygon.com
70°
IO Interactive Talks Eminem Collab, ‘007 First Light’ Inspiration and Future of Hitman Franchise
214d
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Interview
variety.com
40°
Trinket Studios interview
221d
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Interview
sidequesting.com
60°
4
The Hundred Line Devs Offer Update on Sales, Future Platforms, DLC and Post-Launch Support
225d
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twistedvoxel.com
80°
2
BioWare needs to follow Larian’s lead and just “embrace people’s cool choices”, veteran EA developer
240d
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frvr.com
50°
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241d
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thegamebusiness.com
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gameinformer.com
190°
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244d
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pcgamer.com
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Here's the pitch that landed Truckful a publishing deal
248d
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gamedeveloper.com
70°
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248d
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pockettactics.com
30°
Pocketpair won't publish games that use generative AI
255d
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gamedeveloper.com
80°
7
The PS5 generation has “brought something special”, insists Team Asobi
256d
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thegamebusiness.com
130°
11
Sucker Punch will remain a single-project studio after Ghost of Yotei, boss suggests
263d
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videogameschronicle.com
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