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Here's everything we learned about The Witcher 3 next-gen patch while at CD Projekt Red
1310d
ago
Interview
eurogamer.net
50°
2
Interview with Reality Games about blockchain and NFT technologies in video games
1319d
ago
Interview
www-sector-sk.translate.goog
40°
Divine Knockout has to be fun, and it has to be for everyone
1322d
ago
Interview
sector.sk
40°
1
More than a Lucid Dream: Talking With Tom Hardwidge
1323d
ago
Interview
hardcoreios.com
70°
4
Doug Cockle and the case for re-recording voice overs in The Witcher 1 remake
1330d
ago
Interview
eurogamer.net
50°
2
Certain Affinity on reaching "AAA quality on a AA scope"
1343d
ago
Interview
gamesindustry.biz
50°
Sonic Frontiers lead Takashi Iizuka talks open-zone level design & player freedom
1344d
ago
Interview
shacknews.com
150°
18
Why PlayStation London Studio is leaving VR to create a fantasy online combat game
1350d
ago
Interview
gamesindustry.biz
40°
Angel Dorantes Talks About Indie Game Development And The Future of Kraino
1358d
ago
Interview
hardcoreios.com
90°
11
Obsidian Founder Says He Would 'Love To Make A New Fallout Game'
1360d
ago
Interview
dualshockers.com
60°
How PlatinumGames is betting on Nintendo expertise to shape its future
1366d
ago
Interview
videogameschronicle.com
80°
3
The Callisto Protocol dev wants you to die as much as possible so you see all the "murder desserts"
1373d
ago
Interview
vg247.com
330°
38
Bandai Namco: "Elden Ring is just the beginning"
1373d
ago
Interview
gamesindustry.biz
180°
14
The Callisto Protocol’s AI is more interested in scaring you than killing you
1376d
ago
Interview
vg247.com
80°
Interview: Team Ninja on Wo Long, Ninja Gaiden’s future and more
1380d
ago
Interview
videogameschronicle.com
60°
1
Team Ninja Talks Wo Long Fallen Dynasty - Difficulty, PvP and More Discussed
1380d
ago
Interview
mp1st.com
60°
Digital Extremes Talks Soulframe - Lore, Warframe Connection & More
1382d
ago
Interview
mp1st.com
190°
30
EA and Marvel to create AAA Iron Man game: "It’s about giving developers freedom"
1386d
ago
Interview
gamesindustry.biz
40°
Yacht Club Games Talks 'Shovel Knight Dig,' Working with Nitrome, amiibo Support, and More
1391d
ago
Interview
goombastomp.com
40°
Justin Roiland Discusses Talking Guns and More - High On Life Interview
1398d
ago
Interview
youtube.com
40°
“It’s a Genre About Spectacle”: WayForward Director Talks 'Spidersaurs'
1398d
ago
Interview
goombastomp.com
70°
2
Retro specialist Nightdive explains the difference between a ‘remake’ and ‘remaster’
1401d
ago
Interview
videogameschronicle.com
200°
22
Why Quantic Dream sold up after 25 years
1405d
ago
Interview
gamesindustry.biz
40°
How Frontier Developments went from roller coasters to F1 Manager 2022
1407d
ago
Interview
traxion.gg
210°
12
Elden Ring publisher ‘working to secure IP and partnerships’ amid M&A spree
1413d
ago
Interview
gamesindustry.biz
50°
2
Gearbox Creative Director on Designing Loot Systems, Comedy in Games and Boss Fights
1433d
ago
Interview
nikoofarmusic.com
40°
An exclusive interview with Dimfrost, the storytellers behind Bramble: The Mountain King
1433d
ago
Interview
thexboxhub.com
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Page: 9
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