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League of Legends may get a huge Dota 2 style update
1106d
ago
Interview
pcgamesn.com
120°
1
Diablo 4 devs know you’ll “break the game,” but they’re not worried
1106d
ago
Interview
pcgamesn.com
60°
Guilty Gear Strive Interview - Arc System Works Talks Season 3, Dead Characters & More
1110d
ago
Interview
mp1st.com
50°
Ten Questions With Celeritas Games
1113d
ago
Interview
gameramble.com
110°
4
Interview: Guerrilla Games on the future of Horizon, Burning Shores and that kiss
1119d
ago
Interview
videogameschronicle.com
420°
62
“It hurts sales” – Dino Patti on Game Pass and turning down an 8-figure Stadia deal
1126d
ago
Interview
videogames.si.com
60°
Shueisha Games' quest to become the "Japanese Devolver"
1129d
ago
Interview
gamesindustry.biz
120°
5
Nightdive: "Atari is on the rise, and we wanted to be part of that"
1130d
ago
Interview
gamesindustry.biz
70°
Exclusive interview: we put Capybara Games’ nose to the Grindstone
1132d
ago
Interview
thexboxhub.com
50°
Moon Rover aims to explore new frontiers in emergent games
1142d
ago
Interview
gamesindustry.biz
70°
Dogfight: A Sausage Bomber Story - Developer Interview
1144d
ago
Interview
co-optimus.com
220°
23
Yamauchi on Why Gran Turismo Works in VR Without Making You Sick
1144d
ago
Interview
lomazoma-com.translate.goog
60°
An exclusive interview with Beneath developers and horror maestros, Camel 101
1148d
ago
Interview
thexboxhub.com
90°
4
How and Why Infernax Got Co-op (Interview)
1154d
ago
Interview
co-optimus.com
60°
1
Hitting the lanes with Zen Studios, Pinball FX and that Pinball Pass subscription service
1154d
ago
Interview
thexboxhub.com
60°
A soul-searching interview with Jukai Studio, developers of Stray Souls
1156d
ago
Interview
thexboxhub.com
50°
Chewing the fat with the team behind Peppa Pig: World Adventures, Petoons Studio
1156d
ago
Interview
thexboxhub.com
70°
2
Capcom Talks Bringing Resident Evil Village To PSVR 2, Future Plans & More
1165d
ago
Interview
uploadvr.com
170°
27
Redfall might be “slow,” but that’s how Arkane likes it
1171d
ago
Interview
pcgamesn.com
50°
Dambuster Studios Talk Dead Island 2, F.L.E.S.H. & Frozen Celery
1176d
ago
Interview
culturedvultures.com
50°
The Indie Initiative Episode 3 - Tchia Interview with game director Phil Crifo
1177d
ago
Interview
insider-gaming.com
50°
An exclusive interview with the creative director of Strayed Lights, the battler of your dreams
1184d
ago
Interview
thexboxhub.com
80°
3
Halo Infinite Season 3: Echoes Within – Discussing Every Detail With 343 Industries
1191d
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Interview
news.xbox.com
180°
16
Firewall Ultra uses Unreal Engine 5 to evolve the VR shooter franchise on PlayStationVR2
1200d
ago
Interview
unrealengine.com
130°
10
How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen virtual reality
1203d
ago
Interview
unrealengine.com
60°
Exclusive interview with the creatives behind Wales Interactive's speed-dating FMV, Ten Dates
1206d
ago
Interview
thexboxhub.com
50°
2
Interview with Matt Walker of Camouflaj, Developers Behind Marvel's Iron Man VR
1211d
ago
Interview
waytoomany.games
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