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260°
20
Housemarque’s Harry Krueger: AAA Game Cuts All “Unnecessary Fat,” Remasters a Possibility
2392d
ago
Interview
wccftech.com
260°
24
IOI's 007 "Looking Very Cool," Project Fantasy "Not Confirmed" To Be Xbox Exclusive
1033d
ago
Interview
gamereactor.eu
260°
45
Microsoft Open To Double Fine Releasing More Multiplatform Games After Psychonauts 2
2497d
ago
Interview
gameinformer.com
260°
12
Wonder In The Age Of Isolation: A Talk With Lincoln Davis Of Polyarc
2238d
ago
Interview
cgmagonline.com
260°
11
Crytek on DX12, Vulkan, Async Compute, Global Illumination, Ray-tracing, PBR & E3 Demos
3673d
ago
Interview
dsogaming.com
250°
25
Gearbox – “We don’t ever try to take political stances when we’re designing”
2294d
ago
Interview
powerup-gaming.com
260°
11
Developer explains why Farpoint is a PS4 exclusive
3313d
ago
Interview
finder.com.au
250°
27
Undead Labs to make State of Decay 3 says Head of Microsoft Studios
2921d
ago
Interview
eggplante.com
250°
51
Assassin's Creed, Stadia and kindness: Introducing Jade Raymond's Haven Studio
1706d
ago
Interview
gamesindustry.biz
250°
27
With xCloud "you have the full console experience in your hands"
2557d
ago
Interview
gamereactor.eu
250°
11
Network Next Boss on How They're Planning to Cut 20-30ms Off Your Latency in Online Multiplayer
2630d
ago
Interview
wccftech.com
250°
32
Undead Labs Dev: "The Landscape Is Entirely Changed" Due to Microsoft Acquisition
2908d
ago
Interview
ticgamesnetwork.com
250°
68
Microsoft: Cloud gaming is “inevitable” but “years” from mainstream
2491d
ago
Interview
arstechnica.com
240°
13
Destiny 2 interview reveals the truth about Bungie's sequel
3274d
ago
Interview
metro.co.uk
240°
8
Ghost of Tsushima Q & A with Sucker Punch
2160d
ago
Interview
gamestop.com
Ad
240°
20
Gabe Newell talks Steam Deck, crypto risks and why the PC industry “won’t tolerate” closed platforms
1564d
ago
Interview
rockpapershotgun.com
240°
35
Naughty Dog explains how Chloe was chosen to lead The Lost Legacy | finder
3237d
ago
Interview
finder.com.au
240°
36
Resident Evil 7: Capcom would like to see only 9:10 in review ratings
3466d
ago
Interview
gametransfers.com
240°
12
"Our business relies on selling games, and we didn't sell enough games." Ascendant Studios
930d
ago
Interview
windowscentral.com
240°
12
The Saboteur 2 was in the Works, Reveals Developer
3543d
ago
Interview
finder.com.au
230°
27
Kena: Bridge of Spirits devs Ember Lab on stealing the internet's heart and making the most of PS5
1896d
ago
Interview
gamesradar.com
240°
25
No Man's Sky director: 'we still work all night' (Wired UK)
3749d
ago
Interview
wired.co.uk
240°
23
Valve Elaborates On Early Left 4 Dead 3 Rumors, Portal VR Ideas
2270d
ago
Interview
ign.com
230°
13
DICE opens up ever so slightly on Battlefield 1
3684d
ago
Interview
gamereactor.eu
230°
47
Obsidian CEO responds to worries Xbox could shut them down, too: 'I'm not worried about tomorrow'
726d
ago
Interview
pcgamer.com
230°
18
Returnal aims to "create unlimited replay value" for PS5 gamers
1975d
ago
Interview
gamesradar.com
230°
23
Hello Games’ Sean Murray on the studio’s next No Man’s Sky-sized game
2106d
ago
Interview
polygon.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
42d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
42d
ago
Article
daynglsgameguides.com
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