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110°
3
Borderlands 3 Interview: “Weird” Missions Go Beyond the Fetch Quest, DLC Adds New Areas
2525d
ago
Interview
wccftech.com
60°
Jet Kave Adventure Devs on Their Donkey Kong Country Inspiration
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Interview
nintendolife.com
160°
39
Quantic Dream's PC Releases Signify a Major Shift For the Company
2527d
ago
Interview
dualshockers.com
260°
45
Microsoft Open To Double Fine Releasing More Multiplatform Games After Psychonauts 2
2531d
ago
Interview
gameinformer.com
90°
3
From Feature Films to Video Games: David Hubert On Creating Compelling Cinematics in Tomb Raider
2531d
ago
Interview
translate.google.com
60°
Through the Wasteland - Brian Fargo Interview
2531d
ago
Interview
gamereactor.eu
110°
2
How River City Girls Brings Both Freshness and Familiarity to the Kunio-Kun Series
2533d
ago
Interview
onlysp.com
110°
Toshihiro Kondo On Trails Of Azure Localization, Memories Of Ys VIII, And Which Ys IV Is The Best
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Interview
siliconera.com
70°
2
Sky: Children Of The Light - Atlas Chen Discusses thatgamecompany's Latest Release
2537d
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Interview
indiegamewebsite.com
70°
Returning to the Firehouse - Talking to Saber Interactive | CGMagazine
2537d
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Interview
cgmagonline.com
60°
The Challenge of Survival with Remnant: From the Ashes Dev Team
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Interview
news.xbox.com
50°
Nihon Falcom’s Toshihiro Kondo On Creating The Trails Of Cold Steel Link Attacks, And Rean’s Arc
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Interview
siliconera.com
60°
1
Bowlcut Studios Developer Brett Pennings Talks Indie Games And His Arena Brawler, MageQuit
2541d
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Interview
thedeadbeatcritics.com
60°
Fire Emblem: Three Houses Interview Reveals That Koei Tecmo Made Up Most of Dev Team
2541d
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Interview
dualshockers.com
70°
Interview: Creators of Vane on creating a different experience
2542d
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Interview
feed4gamers.com
80°
1
How Blizzard Turned 'StarCraft' Into A Cartoon
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forbes.com
80°
Interview: Bohemia Interactive on creating successful games for 20 years
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Interview
translate.google.sk
200°
15
Adam Boyes: There's a New Era of Trust & Respect at Blizzard
2543d
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Interview
tweaktown.com
180°
17
Dying Light 2 Interview: You Can be a Joker-like Agent of Chaos, Cross-Gen Confirmed
2545d
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Interview
wccftech.com
40°
ARMA 3 ‘Contact’ Project Lead Discusses Importance of Single-Player Content and Plenty More Details
2552d
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Interview
onlysp.com
210°
21
Wolfenstein studio says it’s "a bit scary" waiting for Youngblood reception
2553d
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videogameschronicle.com
80°
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Haven Interview Part 1 - Romance, Co-Op, and Inspirations
2554d
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techraptor.net
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gamespew.com
30°
Developer Interview: Game Director Chris Smith Talks GRID
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push-start.co.uk
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CyberConnect2 Interview – Creating Games for Fans and the Exciting Future Ahead
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noisypixel.net
80°
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CyberConnect2 Would "Love" to Return to .hack Series
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noisypixel.net
110°
Doom Eternal interview: ‘Developing our own tech is an enormous advantage’
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videogameschronicle.com
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