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Final Fantasy XIV Interview: Creating Understanding Through Emet-Selch
2263d
ago
Interview
siliconera.com
70°
Windjammers 2 Interview: Dotemu's Stéphane Perez on Making a Faithful Sequel
2265d
ago
Interview
siliconera.com
80°
Streets of Rage 4 Interview: Throwing Hands With the Devs
2265d
ago
Interview
siliconera.com
110°
2
Marie Rose: The making of Dead or Alive's doll-faced superstar
2271d
ago
Interview
digitallydownloaded.net
60°
President of CI Games, Marek Tymiński informs about the progress of work on key projects
2271d
ago
Interview
translate.google.com
280°
36
"If You're Not on Switch, You Might as Well Not Release a Game" — An Interview with Tribute Games
2272d
ago
Interview
onlysp.escapistmagazine.com
80°
Inside Bungie's Rapid Response to the US COVID-19 Crisis
2273d
ago
Interview
uk.ign.com
60°
Exclusive interview with Ozan Drøsdal of Perfectly Paranormal chatting Helheim Hassle
2277d
ago
Interview
thexboxhub.com
270°
43
Valve Believes Half-Life: Alyx Will be Modded to Play Without VR
2277d
ago
Interview
polygon.com
90°
6
Koei Tecmo found global success by focusing on its Japanese identity
2277d
ago
Interview
gamesindustry.biz
240°
23
Valve Elaborates On Early Left 4 Dead 3 Rumors, Portal VR Ideas
2278d
ago
Interview
ign.com
50°
Wasteland 3 Interview - inXile Entertainment Details Colorado Setting, and Combat, Non-Linear Choice
2283d
ago
Interview
psu.com
60°
“Daddy’s Job is Painting Monsters All Day” — An Interview With Othercide Developer Lightbulb Crew
2285d
ago
Interview
onlysp.escapistmagazine.com
80°
Baldur’s Gate III Interview — Goblins are friends, not fodder
2291d
ago
Interview
venturebeat.com
280°
39
Ovosonico Head on the Industry's Future: 'PlayStation Will Likely Become a Streaming Channel'
2293d
ago
Interview
wccftech.com
50°
Telling a Story Through Visuals: Interview With Ninja Theory’s Aaron McElligott and Warwick Mellow
2295d
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Interview
consolecreatures.com
70°
Frogwares Talks Going Independent, Licensing Agreements And Fighting For Their Own IPs
2295d
ago
Interview
well-played.com.au
60°
Interview: PlatinumGames Atsushi Inaba and Hideki Kamiya
2298d
ago
Interview
lordsofgaming.net
70°
PAX East 2020 Interview: Hideki Kamiya & Atsushi Inaba talk Wonderful 101, Mega64, Viewtiful Joe 3
2299d
ago
Interview
nintendoenthusiast.com
80°
1
Capcom Matt Walker Interview Goes Over Devil May Cry 3 and Card Fighters DS
2302d
ago
Interview
siliconera.com
250°
25
Gearbox – “We don’t ever try to take political stances when we’re designing”
2302d
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Interview
powerup-gaming.com
70°
5
Space Channel 5 VR's Mineko Okamura Believes the Franchise's Time Has Come
2303d
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Interview
siliconera.com
220°
16
How Quantic Dream defended itself against allegations of a ‘toxic culture’
2303d
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Interview
venturebeat.com
160°
10
Dreams developers can't assume what actually can be done with the tools
2305d
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Interview
sector.sk
70°
1
Making A Maneater: An Interview With Tripwire Interactive's John Gibson
2306d
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Interview
cgmagonline.com
50°
Vitamin Connection Director James Montagna Hopes Players ‘Feel Closer’
2310d
ago
Interview
siliconera.com
70°
1
Jack Emmert on Dimensional Ink's 'Total Independence' and What's Next for the DCUO Team
2315d
ago
Interview
wccftech.com
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