Let me start off by saying WOW.Just wow.
This "game" which is more of an experience is by far the most beautiful thing i have ever played.But i'll get more into that as we go along..
Sound:
Sound.Is.Amazing.Everything from the sound of the wind blowing through the grass as you speed through it.To the calm,relaxing melodies that play throughout.
Sometimes the music is dark..scary..Other times it's empowering.Strong.
It fits the mood of the current level perfectly.
And a neat little touch is that ever flower you touch makes it's own single note.So if you get them really quickly or gracefully hover through them it all adds to the music in a different way.
Graphics:
By far the most impressive graphics i've seen on a PSN game.
Sometimes i had to just stop and stare in awe at the beauty of what was happening around me..
The sunset's give off a cheerful warm glow,the rain pouring from the sky sets the mood for experience that lies ahead..
There's so much to say..but i don't want to spoil some of the levels.
Bottom line.It looks amazing.
Gameplay:
It's pretty straight forward gameplay.You start the game with a single flower petal from one blooming flower,while controlling it with the SixAxis you move up,down,left,right.Simple no? You can press any button to blow the wind behind you giving you that burst of speed you'll need.
(I find it easy to just use the X button)
This is where the real beauty of flower comes in.At the start of each level it's always dull..lifeless..depressing..
As you collect petals and more importantly,specific groups of petals,Nature blooms once more and you really feel as if your changing the world with your every action.The first 2-3 levels are pretty easy.
They give you a basic feel for how the game works and what to do.
By the end of the 2nd level you will be using that SixAxis like a Warhawk pro!
It's when the fourth level starts that things get..Well..i'm kind of speechless really.But the difference is night & day *Wink* :)
On the fifth level things start to get quite emotional.Dark..even frightening.
I've seen a few interviews and reviews where people would say the game is an emotional experience..i didn't really see how collection flower petals could contribute to that..But ohhh boy..was i wrong..
I don't really know how to explain it..But in my opinion there is a story to this "game" i guess it's all up to the player.
But i felt it was a story of Good vs Evil.Nature vs Humanity's pollution.
And by god the sixth level was incredible.You feel like mother nature with all her power going on a rampage and nothing can stop you.
The ending had me on my feet and cheering!
Bottom line is..if you were on the fence about buying this game.
Please,please..just get it.It will be so much more then you expected.

Nelia writes: "Spring is nearly here and to celebrate we've put together a list of some of the best Springtime video games for the upcoming season."

Ten years ago, the delicate indie game Flower was first released on PlayStation 3. Flower broke a lot of molds, turned a lot of heads, and spawned a lot of "is this even a game" soul-searching editorials, but a decade of hindsight shows that it's as much as 2019 game as it was a 2009 game.
First game I bought ‘n’ beat after my daughter was born. Late night, mom asleep. Lil’ girl in one arm while I six-axis’d with the other. Beat it on PS4 again years later on her birthday, just cuz. :)
Well, yeah. The same with The Journey and Flow. They don't get old because graphics are stylized and gameplay is quite unique.
It's such a fun and relaxing game. Probably the best use of the sixaxis we got. A friend forced me out of my gaming comfort zone to buy this and Noby Noby Boy, didn't regret it what so ever. Ps3 had a lot of fun silly PSN titles that you really don't see this gen. Still waiting for my Shatter remaster and/or sequel.
I always play this game, every year, on a relaxing, warm spring evening. I also have the soundtrack.
I have a special connection to this game. It really resonated with me and to this day, there doesn't seem to be much reason beyond "Spring has always been my favorite season". Go figure.
This week Tracy Fullerton from @USCG ameLabs and TracyFullerton.com joins Mike (@AssaultSuit), Tiny (@Tiny415) and Aaron (@Ind1fference) to talk about: USCGameLabs, Game Innovation Lab, SAAM Arcade, Walden, Flow, Flower, Journey, What Remains of Edith Finch?, Threes, GameDesignWorkshop.com, TWINE, Unity Store, Jenova Chen, PS3, That Game Company, Saikoucon, Ready Player One, A Quiet Place, Rampage, Movie Pass, Bumblebee, The Happening, Fantastic Beasts and Where to Find Them, Teen Titans Go to the Movies, Power Rangers, He-man, She-ra, Amazing Interiors, Arcade 1up, Sea of Thieves, Curse of the Moon, Mega Man X Collection, Spyro Collection, Money Puzzle Exchanger, Enter the Gungeon, Cursed Souls, Overcooked! 2, Flat Heroes, Pool Panic, Bomb Chicken, Slam Land, Pixel Ripped 1989, Radio Hammer Station, AirConsole, Shantae half-genie curse, Dead Cells, We Happy Few, Salt and Sanctuary, Sleep Tight and more.
I`m playing it right now, it`s so much fun.
heh I really had my doubts about this title
where have you been?
dude, if its reccomended by you then its a must buy.
will download tonight. I hope theres enough money in the bank...
peace canadianguy420!
I know we're only half through February, but for me, so far, it's Game of the Year 2009.
This game is incredible, I never thought anyone could replicate the emotional depth and design of animation agency Studio AKA (look them up, specifically 'Varmints'). This game proves me wrong this game is amazing. Once again PS3 got the artistically best.