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Dylan Cuthbert
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Eclipse: The Demo that Sold 3D to Nintendo - How a 17-year-old set the course for Nintendo's future
804d
ago
Article
gamehistory.org
60°
A second chance for The Tomorrow Children
1474d
ago
Interview
gamesindustry.biz
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Will a New Star Fox Game Come to the Nintendo Switch?
3242d
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Watch PlayStation VR in Action on Headset and TV at the Same Time; Dylan Cuthbert: "a System Seller"
3674d
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dualshockers.com
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PS4 Exclusive Dreams: Watch Tons of Dreamy Gameplay, Shu Yoshida Asking Questions to Media Molecule
3727d
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Expat Game Dev Story: Inside Japan's Foreign Game Development Community and the Growth of Indies
3792d
ago
Article
usgamer.net
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Share Button Inspired Red Commie Themes in Upcoming PS4 Exclusive
3805d
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News
gamerevolution.com
80°
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PS4 Exclusive The Tomorrow Children: Director Talks Graphics, Gameplay, Tech and Working in Japan
3806d
ago
Interview
dualshockers.com
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The Tomorrow Children Director “Really Enjoys” Working With Sony, They’re “Very Hands-Off”
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News
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The Tomorrow Children dev: Async Compute benefits multiplatform development across PS4/XBO
3994d
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gearnuke.com
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The Tomorrow Children Director On How To Deal With Griefing
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worldsfactory.net
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PS4′s The Tomorrow Children in 1080p Will “Blow Our Mind;” Physical Release Undecided;More Tech Info
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The Tomorrow Children on PS4 Gets Lots of Info; Uncharted 4 to Use its Revolutionary Lighting Tech
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Q-Games:Can't Push Graphics Unless It's An Exclusive;The Tomorrow Children Is "Something Different"
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worldsfactory.net
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The Tomorrow Children – Delving deeper into Dylan Cuthbert’s weird, wonderful PS4 exclusive
4176d
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Interview
blog.eu.playstation.com
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PS4 exclusive The Tomorrow Children tasks you to restore the world's population
4210d
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examiner.com
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PS4 Exclusive Tomorrow Children Uses New Ray Tracing Tech with Real Reflections; More Info Shared
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PixelJunk Eden $1 Steam Sale Goes "Phenomenally Well," Matches the Game's Entire Income in 8 Hours
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Dylan Cuthbert: “There is a ton of Power Under the Hoods of” the PS4 and Xbox One
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playstationlifestyle.net
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Dev on next-gen: Bring back “core gaming,” graphics to let you “see things you've never seen before”
4667d
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Interview
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Q-Games on Wii U: They need a 'special, super new IP'
4670d
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The Making of Star Fox (SNES)
4719d
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The year in review: Media Molecule, Guerrilla, Naughty Dog and more look back at 2012
4800d
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Star Fox dev: Miyamoto "like a slightly more friendly Steve Jobs, but just as cutting"
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5016d
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Contest: Win a free PixelJunk Shooter 2 PSN code
5289d
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psu.com
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Dylan Cuthbert talks PixelJunk Dungeons, plans for PS4?
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psu.com
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