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190°
22

Dev on next-gen: Bring back “core gaming,” graphics to let you “see things you've never seen before”

4729d ago
Interviewsiliconera.com
170°
2

Dylan Cuthbert talks PixelJunk Dungeons, plans for PS4?

5352d ago
Interviewpsu.com
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6

Future PixelJunk titles will feature easy-to-get trophies

5356d ago
Interviewpsu.com
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8

The Tomorrow Children – Delving deeper into Dylan Cuthbert’s weird, wonderful PS4 exclusive

4239d ago
Interviewblog.eu.playstation.com
80°
2

The Making of Star Fox (SNES)

4782d ago
Interviewglitterberri.com
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PS4 Exclusive The Tomorrow Children: Director Talks Graphics, Gameplay, Tech and Working in Japan

3869d ago
Interviewdualshockers.com
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It’s 4AM, Do You Know Where Your Children Are?

5079d ago
Interviewthespawnpointblog.com
60°

A second chance for The Tomorrow Children

1537d ago
Interviewgamesindustry.biz
60°
16

PixelJunk Shooter 2 Interview – PSN 2011 Preview

5566d ago
Interviewplaystationlifestyle.net
20°

Star Fox dev: Miyamoto "like a slightly more friendly Steve Jobs, but just as cutting"

5037d ago
Intervieweurogamer.net
20°

Interview: Dylan Cuthbert, Q-Games

5788d ago
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