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50°
Ghostwire Tokyo Combines All of the City's Cool Elements into a Sandbox, Says Dev
1594d
ago
News
wccftech.com
50°
Hidetaka Miyazaki Sees Death as a Feature, Not a Bug
1594d
ago
Interview
newyorker.com
50°
2
The SNK artist in the director's chair
1594d
ago
Interview
eurogamer.net
240°
20
Gabe Newell talks Steam Deck, crypto risks and why the PC industry “won’t tolerate” closed platforms
1595d
ago
Interview
rockpapershotgun.com
230°
36
Valve has no plans for a 'Steam Pass,' but would help Microsoft put Game Pass on Steam
1595d
ago
News
pcgamer.com
40°
1
Interview: Talking About Babylon’s Fall’s Development and Future
1597d
ago
Interview
siliconera.com
50°
The Last Oricru, Action RPG, Dev Diary Talks Co-Op
1598d
ago
News
cogconnected.com
60°
2
SNK Hints At New Title Using Unreal Engine
1598d
ago
News
exputer.com
40°
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1599d
ago
Interview
gamepressure.com
50°
The TUNIC interview: an exclusive chat with polymath designer Andrew Shouldice
1601d
ago
Interview
thexboxhub.com
50°
Aloy and the revolution
1602d
ago
Interview
www-vanityfair-it.translate.goog
100°
9
Horizon Forbidden West director attributes game delay to avoiding crunch at the studio
1602d
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News
gamesradar.com
50°
Horizon: Forbidden West: How to strike the balance between open-world freedom & engaging activities
1603d
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Interview
sector.sk
50°
Matchpoint - The New Hope of Tennis Games. Interview with the Developer
1604d
ago
Interview
gamepressure.com
40°
Atelier Sophie 2 Interview With Junzo Hosoi About The Future Of The Series
1604d
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Interview
noisypixel.net
220°
38
Sean Murray Says No Man's Sky Isn't Finished 'By a Long Shot'
1605d
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Article
ign.com
200°
37
Interview: PlatinumGames doesn’t want to be known as ‘just the action game company’
1606d
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Interview
videogameschronicle.com
40°
2
Nagoshi Studio Plans to Focus on One Game Only for Now
1606d
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News
sirusgaming.com
350°
68
Hideki Kamiya says he’s ‘totally serious’ about resurrecting Xbox exclusive Scalebound
1606d
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News
videogameschronicle.com
100°
3
Yakuza creator Nagoshi shares early info on his new studio’s first game
1607d
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News
videogameschronicle.com
100°
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Why do Miyazaki's games have such timeless appeal?
1607d
ago
Opinion
eurogamer.net
420°
59
Platinum’s CEO says he wouldn’t dismiss acquisition offers ‘as long as our freedom is respected’
1608d
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News
videogameschronicle.com
70°
3
Nagoshi Studio Explains Its Post-Yakuza Plans: ‘You Won’t Find Us Making Smartphone Games’
1608d
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Interview
ign.com
90°
Kojima talks about adding anti-nuclear and anti-war themes to videogames
1608d
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News
metalgearinformer.com
70°
Atelier Sophie 2: The Alchemist of the Mysterious Dream Interview with producer Junzo Hosoi
1609d
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Interview
rpgsite.net
70°
Interview: Learning About Atelier Sophie 2 Gameplay Changes
1609d
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Interview
siliconera.com
130°
17
Gravity Rush 10th Anniversary Interview with Keiichiro Toyama
1611d
ago
Interview
gravityrushcentral.com
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