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70°
1
Final Fantasy and Castlevania Creators Discuss the Rise, Decline and Revival of Japanese Video Games
1203d
ago
Article
za.ign.com
80°
1
Dead Island 2 Hands-on and Q&A - Devs Comment on Game Length, HELL-A Setting, and Open World Boredom
1203d
ago
Article
wccftech.com
60°
1
Hidetaka SWERY65 Suehiro on his unique work and inspirations
1206d
ago
Interview
sector.sk
50°
1
Elder Scrolls Online Shadow Over Morrowind Q&A - Creative Director Talks Necrom & Community Requests
1206d
ago
Interview
wccftech.com
80°
3
Inside the development of the latest PS5 system software update
1206d
ago
Article
blog.playstation.com
270°
36
Cliff Bleszinski considered taking Gears 4 first-person pre-Microsoft acquisition
1207d
ago
News
videogameschronicle.com
60°
Bellatores Q&A - PC MMORPG Gets Info on PvP, Combat System, Game Mechanics, UE5, and Release Window
1208d
ago
Interview
wccftech.com
60°
Microsoft Flight Simulator Antonov An-225 Interview: the Revival of the "Mriya" & More
1208d
ago
Interview
techraptor.net
160°
22
Phil Spencer Originally Wanted Gears Of War To Be More Horror
1209d
ago
News
exputer.com
50°
Remigiusz Michalski Interview (Burnhouse Lane, Harvester Games) - Alternative Magazine Online
1210d
ago
Interview
alternativemagazineonline.co.uk
120°
6
Tim Schafer Opens Up About Life With Xbox, Building Better Work Cultures, and What's Next
1211d
ago
Article
ign.com
70°
Resident Evil 4 Remake Interview with the game's producer and director
1211d
ago
Interview
game-watch-impress-co-jp.translate.goog
120°
5
Producer Hirabayashi and Director Anpo talk about the pressure of developing a masterpiece remake
1213d
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Interview
www-inside--games-jp.translate.goog
420°
65
The Last of Us Co-Creator Sparks Developer Debate As He Declares Linear Games Are Easier to Make
1213d
ago
Article
pushsquare.com
130°
10
Final Fantasy XVI Is Kind of Like God of War (2018), Says Director
1214d
ago
News
wccftech.com
60°
Final Fantasy XVI Interview with Ryota Suzuki, Hiroshi Takai and Naoki Yoshida
1215d
ago
Interview
www-4gamer-net.translate.goog
320°
53
Xbox Game Studios Publishing Team Visits Kojima Productions to 'Kick-Off an Exciting Journey'
1216d
ago
Article
vgchartz.com
200°
10
Final Fantasy 16 would “still be in full development” were it not for the PS5
1216d
ago
News
gamesradar.com
140°
12
Final Fantasy XVI Developer Q&A - New Engine (No Forspoken Tech), Arcade Mode, Global Leaderboards
1216d
ago
Interview
wccftech.com
60°
Final Fantasy XVI leads talk action, history, and the pressure of forging a new legend
1216d
ago
Interview
destructoid.com
50°
Final Fantasy XVI Media Tour: Developer Roundtable Interview
1216d
ago
Interview
rpgfan.com
160°
18
Final Fantasy 16 is not open world, “but it’s not linear, either”, says dev
1216d
ago
Interview
vg247.com
50°
2
Final Fantasy XVI Trial Review & Interview
1216d
ago
Article
blog-ja-playstation-com.translate.goog
50°
Final Fantasy 16 devs on its combat
1216d
ago
Interview
gamesradar.com
120°
2
Final Fantasy XVI Is A Lot Like God Of War, And Its Director Knows It
1216d
ago
Interview
gamespot.com
60°
Final Fantasy 16's Summons Brought The Series Back To Its High Fantasy Roots
1216d
ago
Article
gameinformer.com
60°
Final Fantasy XVI - interview with Naoki Yoshida, Hiroshi Takai, and Ryota Suzuki
1217d
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Interview
gematsu.com
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