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1
Interview: Shift Up on PS5's Highly Promising Stellar Blade
867d
ago
Interview
pushsquare.com
380°
65
Stellar Blade dev says he "put special attention" into the female lead's back
867d
ago
News
gamesradar.com
130°
6
Kadokawa Corporation acquires ACQUIRE
868d
ago
News
gematsu.com
70°
Stellar Blade director says it's a "great honor" for the action RPG to be called "Korean Nier"
868d
ago
Interview
gamesradar.com
60°
1
Stellar Blade Dev Talks Inspirations, and Yes, Nier Automata Is Right Up There
868d
ago
Interview
ign.com
370°
16
That day when Activision fired Jason and Vince
869d
ago
News
linkedin.com
70°
1
LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry
869d
ago
Interview
sector.sk
90°
4
Avowed Director Says Combat Will Be More Impactful, Character Background to Influence Dialogues
870d
ago
News
wccftech.com
120°
12
"Stellar Blade" interview: Influenced by "NieR"
870d
ago
Interview
www-famitsu-com.translate.goog
90°
1
Immortals of Aveum Price Point Might Have Caused Lower Sales, Says Ascendant Studios CEO
873d
ago
News
mp1st.com
180°
19
Death Stranding 2 gets Hideo Kojima's band back together as MGS 5 dev signs on as action director
874d
ago
News
gamesradar.com
80°
4
Only Kojima Could Pull Off Being A Key Player For Both PlayStation And Xbox
874d
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Opinion
dualshockers.com
230°
35
Xbox and Playstation Keep Playing Russian Roulette, Except Kojima Is the Gun
874d
ago
Opinion
thenerdstash.com
60°
Amazing Indie Games With Huge Campaigns
875d
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Opinion
indiegameculture.com
60°
Granblue Fantasy: Relink devs discuss crafting an immersive RPG world for PS5 & PS4, out Feb 1
875d
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Interview
blog.playstation.com
70°
Koei Tecmo Director Discusses The Importance of Being a Gamer to Excel as Manager
877d
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News
techraptor.net
50°
Banishers: Ghosts of New Eden Interview - Supernatural storytelling
877d
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Interview
thesixthaxis.com
50°
Final Fantasy VII Rebirth: Square Enix discusses reimagining iconic characters Sephiroth and Aerith
878d
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Interview
blog.playstation.com
220°
38
A Final Fantasy 6 remake would take ‘twice as long’ as FF7, says producer
878d
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News
videogameschronicle.com
130°
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Riot and Microsoft layoffs the same, but different | This Week in Business
880d
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Interview
gamesindustry.biz
110°
20
How Strong Should the New Switch Be?
882d
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Opinion
gaminginstincts.com
320°
55
Inside MachineGames’ Indiana Jones and the Great Circle Adventure
883d
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Interview
lucasfilm.com
60°
2
How Dragon’s Dogma 2 Creators Crafted Its High-Fantasy World
883d
ago
Interview
ign.com
110°
7
Life Is Strange Director Wanted To Do More With The IP, But Square Enix Had No Plans
886d
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News
exputer.com
70°
129 Rapid-Fire Questions Answered About Final Fantasy VII Rebirth
886d
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Interview
gameinformer.com
70°
1
How Dragon's Dogma 2 Realizes Its Director's Vision From the First Game
887d
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Interview
ign.com
60°
The Creative Evolution of Sam Barlow: From AAA Franchises to Innovative FMV Games
889d
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Interview
sector.sk
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