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390°
119
After a Tough Few Months, Sony Says It'll Keep Making PS5 Live Service Games
599d
ago
News
pushsquare.com
190°
14
There’s “no way” EA was going to release Battlefield Hardline 2, reveals multiplayer lead
599d
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Interview
videogamer.com
260°
42
Fallout designer speaks on "unsustainable" games industry - "if you're not a big hit, you're dead"
600d
ago
Interview
videogamer.com
90°
Marvel Rivals director warns datamining is impossible to stop and risks disappointing fans
601d
ago
Interview
videogamer.com
80°
15 GameCube Facts You Probably Didn't Know
602d
ago
Article
culturedvultures.com
60°
What’s Next for Funko Fusion? 10:10 Games Maps Out The Future at New York Comic Con
602d
ago
Interview
vgchartz.com
140°
9
Silent Hill Creator Sees Himself Collaborating With Resident Evil Creator Shinji Mikami in Future
603d
ago
News
mp1st.com
330°
49
Starfield 2 will be “one hell of a game” claims designer as Bethesda learns from its mistakes
604d
ago
Interview
videogamer.com
70°
1
Sega files its own patent infringement claim against idle RPG devs' gacha mechanics
604d
ago
News
gamesradar.com
250°
27
Shoving Skyrim on PS3 was a “Herculean Effort” for Bethesda as devs worked tirelessly
604d
ago
Interview
videogamer.com
60°
Super Smash Bros. Creator Masahiro Sakurai Says He’s Working on a New Game
605d
ago
News
mp1st.com
130°
14
Scoop: Netflix shuts down 'AAA' Team Blue gaming studio, amid gaming shake-up
606d
ago
News
gamefile.news
90°
4
Interview with Keiichiro Toyama (creator of Silent Hill, Siren, and Gravity Rush)
606d
ago
Interview
prankster101.com
120°
8
Razer CEO: Don't declare the metaverse dead
606d
ago
Article
reviews.org
350°
44
PS5 Pro Games to Scale Better Than PS4 Pro's, Says Dev; Maxed PCs Cost 3-5x Times, Can't Be Compared
608d
ago
News
wccftech.com
170°
12
'We will not pay for our bosses mistakes' — French union denounces Don't Nod's plan to layoff
609d
ago
News
pcgamer.com
50°
Dead Rising’s New Frank West Talks Fan Response, Following TJ Rotolo, And The Series' Future
610d
ago
News
thegamer.com
50°
Interview with Stephen Kick of Nightdive, Developers Behind Killing Time: Resurrected
610d
ago
Interview
waytoomany.games
210°
23
Elder Scrolls 6 likely won’t revert to “fiddly character sheets” after Baldur’s Gate 3 success
611d
ago
Interview
videogamer.com
60°
Gamer Toaster: Razer CEO provides an update
611d
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News
reviews.org
50°
Planet Coaster 2's Adam Woods Talks Inspirations, Favorite New Features, and Much More
612d
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Interview
gamerant.com
220°
21
Oblivion Horse Armour dev looks back on hated DLC – “We had no idea what we were doing”
613d
ago
Interview
videogamer.com
130°
9
Skyrim lead explains why “bug-free” Starfield was “impossible”, admits could have more “polish”
615d
ago
Interview
videogamer.com
200°
12
Rare's Craig Duncan to become head of Xbox Game Studios as Alan Hartman retires
615d
ago
News
gamesindustry.biz
150°
16
Dynasty Warriors Programmers Set Themself The Goal Of Getting 10,000 Soldiers On Screen
616d
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Interview
thegamer.com
120°
6
Interview: "We Tested 60fps In Pre-Production, But The Smoothness Felt Unnatural"
617d
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Interview
nintendolife.com
350°
48
Skyrim Lead admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'
618d
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Interview
videogamer.com
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