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60°
Interview: How NES RPG Former Dawn Is Bringing CD-ROM Power To Nintendo's 8-Bit System
590d
ago
Interview
timeextension.com
60°
1
Helldivers 2 COO would love to work on Aliens and Warhammer, don’t want to “dilute” their game
590d
ago
News
x.com
70°
5
Metro Awakening dev on VR haters complaining – “it’s never been a better moment to step into VR”
591d
ago
Interview
videogamer.com
60°
Empire of the Ants Could Release on Switch 2, “Mostly a Question of Visual Fidelity” – Dev
592d
ago
News
gamingbolt.com
60°
Phasmophobia devs are aware of Quest VR demand, but they’re too busy right now
592d
ago
Interview
videogamer.com
70°
Exclusive Interview with Final Fantasy XIV Director Naoki Yoshida
592d
ago
Video
theouterhaven.net
100°
PS5 Pro Runs Naraka: Bladepoint Twice as Fast, Says Developer; PSSR Has Similar Quality to DLSS
592d
ago
Interview
wccftech.com
60°
New World: Aeternum Interview – A Fresh Beginning
592d
ago
Interview
gamingbolt.com
190°
21
Nintendo President Says They Still Plan to Announce the Switch's Successor by the End of March 2025
592d
ago
News
mp1st.com
50°
New VideoGamer Podcast #3: Marvel Rivals Interview w/ Thaddeus Sasser
592d
ago
Podcast
videogamer.com
80°
1
Like a Dragon Creator Celebrates New Studio's Anniversary With Over 80 Developers & Intriguing Video
593d
ago
News
simulationdaily.com
90°
3
Empire of the Ants Runs at a Dynamic 1600p on PS5 and Xbox Series X, Native 972p on Xbox Series S
593d
ago
News
gamingbolt.com
110°
3
Battlefield Hardline designer wishes gamers played its DLC as Visceral “mastered the craft”
593d
ago
Interview
videogamer.com
110°
10
Hironobu Sakaguchi and Naoki Yoshida talk about the "charm of the classics."
595d
ago
Interview
www-4gamer-net.translate.goog
60°
1
The Elder Scrolls Online Considered Adding A Permadeath Battlegrounds Mode
595d
ago
Interview
thegamer.com
100°
3
Toyama Says Slitterhead is a 'Bit Rough Around the Edges' Like Silent Hill
595d
ago
Interview
gamerant.com
60°
1
Random: Takaya Imamura Ponders The Possibility Of Star Fox Zero On 'Switch 2'
595d
ago
News
nintendolife.com
60°
1
Axel Torvenius Reveals the Secrets Behind Indiana Jones and The Great Circle
596d
ago
Interview
sector.sk
60°
1
Phasmophobia devs want to fix broken “bendy” animations, but fans love them way too much
596d
ago
Interview
videogamer.com
60°
Keiichiro Toyama Discusses The Making of Slitterhead
596d
ago
Interview
gamerant.com
200°
31
Skyrim Lead on the death of video game expansions: “after six months, the audience has moved on”
596d
ago
Interview
videogamer.com
50°
Interview: With All Eyes On Sweet Baby Inc., The Devs Are Just Getting On With Their Jobs
596d
ago
Interview
thegamer.com
110°
6
Hideo Kojima is Suffering So Badly from Success He Wants Aliens to Appreciate His Games Now
597d
ago
Interview
fandomwire.com
60°
Slitterhead Dev Explains Creation of Kowlong
597d
ago
Interview
gamerant.com
60°
From Show to Game: Jonathan Rush Reflects on the Influx of New Players to Fallout 76
597d
ago
Interview
sector.sk
100°
PS5 Pro Achieves Significant Performance Improvements, Says Dev; The Most Impressive Aspect Is PSSR
598d
ago
Interview
wccftech.com
60°
The Making of Hellgate: London - Read-Only Memory
599d
ago
Article
readonlymemory.com
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