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90°
1
ARMA devs state ARMA 3 console is "impossible", major optimisations are in the works for older game
466d
ago
Interview
videogamer.com
60°
Creator’s Voice blog: Hidetaka Miyazaki on The Duskbloods (part 1)
467d
ago
Interview
nintendo.com
50°
Creator’s Voice blog: Hidetaka Miyazaki on The Duskbloods (part 3) - News - Nintendo Official Site
467d
ago
Interview
nintendo.com
50°
Creator’s Voice blog: Hidetaka Miyazaki on The Duskbloods (part 2) - News - Nintendo Official Site
467d
ago
Interview
nintendo.com
40°
Naughty Dog And Nixxes On The PC Port Of The Last Of Us Part II
468d
ago
Interview
gameinformer.com
50°
At one point, Avowed would have taught us to use magic with an explosive Elder Scrolls reference
468d
ago
Interview
pcgamer.com
60°
Designing Football Games for the World: An Interview with the Creator of Sensible Soccer
471d
ago
Interview
sector.sk
70°
Onimusha: Way of the Sword - Toshiro Mifune was an absolute requirement for Musashi
471d
ago
Interview
www-famitsu-com.translate.goog
110°
6
MindsEye wants to revive the tight, linear, cinematic blockbuster game
473d
ago
Interview
eurogamer.net
70°
The Ubisoft Quebec Team Talk What Went Into Assassin’s Creed Shadows and The Future Of The Animus
474d
ago
Interview
psu.com
50°
InZOI’s director doesn’t think it’s “anywhere near comparable” to The Sims yet
476d
ago
Interview
pcgamesn.com
60°
Wildgate Q&A - 'We're Definitely Thinking' About Joining Game Pass/PS Plus
476d
ago
Interview
wccftech.com
70°
1
Delta Force devs will make more campaigns if community wants, need to fix the current one first
476d
ago
Interview
videogamer.com
70°
Fallout 76 Ghoul Q&A - 'The Game Is Thriving and We Have No Plans to Stop'
484d
ago
Interview
wccftech.com
60°
Jonathan Dumont on Assassin’s Creed Shadows: How Japan’s Sengoku Era Transforms the Franchise
484d
ago
Interview
cgmagonline.com
50°
Alien Rogue Incursion Part 2 on Quest 3 will avoid technical "mistakes" of the original, say devs
489d
ago
Interview
videogamer.com
60°
1
Bloober Team wanted Pyramid Head encounter "to be really elevated" in Silent Hill 2 Remake
489d
ago
Interview
gamereactor.eu
60°
1
Kotaro Uchikoshi Details His Process for Creating Mysteries
491d
ago
Interview
gamerant.com
50°
World of Warcraft devs reflect on Dragon Riding collision as players “just hit trees”
495d
ago
Interview
videogamer.com
50°
The Soundtrack of Your Childhood: Vince DiCola Reflects on Scoring Iconic Films and Video Games
496d
ago
Interview
sector.sk
70°
Black State Q&A and Exclusive Screens - Making the 'Best-Looking Games with Best Optimization'
502d
ago
Interview
wccftech.com
60°
PlayerUnknown Q&A - 'Fortnite and Others Look Like IP Bubbles - The Metaverse Has to Be Different'
504d
ago
Interview
wccftech.com
60°
Microsoft Flight Simulator 2024 Interview - Present and Future of the Sim After the Turbulence
505d
ago
Interview
simulationdaily.com
70°
1
Devs believe WoW’s longevity isn’t because of legacy, but because of willingness to evolve
505d
ago
Interview
videogamer.com
80°
3
Diablo creator explains ARPGs are inherently live-service to “some degree”
509d
ago
Interview
videogamer.com
60°
Interview: Atelier Yumia Lead Talks Inspirations, New Features & Improvements On Ryza 3
509d
ago
Interview
dualshockers.com
100°
PS5 and PC Single-Player Action Game Lost Soul Aside: The Big Interview
510d
ago
Interview
ign.com
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