x
PS5
XB Series X
PS4
Xbox One
PC
Switch
...
X
Developer
Submit
Login
Favorites
Join
to add favorite channels
Popular
Login / Join N4G community now!
Developer
Interviews
Stories (All)
News
Reviews
Screenshots
Videos
Previews
Interviews
Rumors
Trailers
Podcasts
Videocasts
Articles
Images
Opinion pieces
Blog Posts
User Reviews
Latest
Trending
Hottest
23
Pending
0°
50°
100°
250°
500°
1000°
« Previous
Page: 8
Next »
110°
‘I was so tired’: Behind Clair Obscur: Expedition 33’s beloved ‘whee whoo’ scene
415d
ago
Interview
polygon.com
230°
22
Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death
417d
ago
Interview
gamesindustry.biz
150°
10
OG Star Wars Battlefront devs were asked to make Battlefront 3 in just one year
419d
ago
Interview
videogamer.com
90°
4
InZOI creator says hilarious bugs like hitting kids with cars appear due to the genre’s complexity
419d
ago
Interview
videogamer.com
170°
26
Alex Hutchinson on Why Google Stadia Failed and What Cloud Gaming Needs to Succeed
424d
ago
Interview
clouddosage.com
170°
4
Skyrim lead recalls Bethesda working their “a**es off” to make the game just 4.8GB
427d
ago
Interview
videogamer.com
50°
1
EVE Online/Frontier/Vanguard Fanfest 2025 Q&A with CCP CEO Hilmar Veigar Pétursson
432d
ago
Interview
wccftech.com
60°
Death Stranding 2: An interview with Hideo Kojima
432d
ago
Interview
blog.playstation.com
60°
How Hideo Kojima is evolving Death Stranding's formula with a bold Australian frontier
432d
ago
Interview
videogameschronicle.com
60°
1
Gen Urobuchi Interview: Rusty Rabbit, Madoka Magica, And The Impact Of His Legacy
433d
ago
Interview
thegamer.com
80°
3
Clair Obscur: Expedition 33: How the 'Game of the Year' was made
436d
ago
Interview
bbc.com
220°
28
Ex-Far Cry lead says ‘lame’ Nintendo Switch 2 Game-Key Cards lose what makes gaming ‘special’
436d
ago
Interview
videogamer.com
110°
3
Fallout 1 and Fallout 2 source code isn't actually lost, reveals former Interplay founder
439d
ago
Interview
videogamer.com
240°
8
Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer
443d
ago
Interview
videogamer.com
120°
2
"Ghost of Yotei" Famitsu interview
443d
ago
Interview
www-famitsu-com.translate.goog
130°
12
Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer
446d
ago
Interview
videogamer.com
90°
3
Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release
446d
ago
Interview
videogamer.com
110°
5
Fallout 3 designer expects remaster to revise gunplay to make it closer to Fallout 4
447d
ago
Interview
videogamer.com
50°
Onimusha 2: Samurai’s Destiny remastered: Interview with director Motohide Eshiro
448d
ago
Interview
blog.playstation.com
40°
Hypercharge Unboxed 2 will be the “ultimate childhood dream” when the inevitable sequel releases
448d
ago
Interview
videogamer.com
80°
Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)
451d
ago
Interview
prankster101.com
50°
Hajime Tabata talk about the differences between Eastern and Western RPGs
454d
ago
Interview
news-denfaminicogamer-jp.translate.goog
60°
1
Witcher 3 performance director can't see AI fully replacing actors
455d
ago
Interview
gamesradar.com
70°
La Quimera Developer Q&A - Powered by Unreal Engine 4, Main Story to Last 5 Hours
458d
ago
Interview
wccftech.com
70°
Granblue Fantasy Versus: Rising Interview - Present, Future, DLC, Esports Ambition, and Much More
461d
ago
Interview
simulationdaily.com
60°
ARMA devs says misinformation is ‘the cost’ of making games, but the team isn't proud of it at all
462d
ago
Interview
videogamer.com
160°
22
"We Really Want To Future-Proof" - The Nintendo Switch 2 Interview
464d
ago
Interview
nintendolife.com
« Previous
Page: 8
Next »
x
x
x